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authorMagnus Auvinen <magnus.auvinen@gmail.com>2010-05-29 07:25:38 +0000
committerMagnus Auvinen <magnus.auvinen@gmail.com>2010-05-29 07:25:38 +0000
commit72c06a258940696093f255fb1061beb58e1cdd0b (patch)
tree36b9a7712eec2d4f07837eab9c38ef1c5af85319 /src/game/client/render.hpp
parente56feb597bc743677633432f77513b02907fd169 (diff)
downloadzcatch-72c06a258940696093f255fb1061beb58e1cdd0b.tar.gz
zcatch-72c06a258940696093f255fb1061beb58e1cdd0b.zip
copied refactor to trunk
Diffstat (limited to 'src/game/client/render.hpp')
-rw-r--r--src/game/client/render.hpp81
1 files changed, 0 insertions, 81 deletions
diff --git a/src/game/client/render.hpp b/src/game/client/render.hpp
deleted file mode 100644
index 8e99b432..00000000
--- a/src/game/client/render.hpp
+++ /dev/null
@@ -1,81 +0,0 @@
-/* copyright (c) 2007 magnus auvinen, see licence.txt for more info */
-#ifndef GAME_CLIENT_RENDER_H
-#define GAME_CLIENT_RENDER_H
-
-#include <base/vmath.hpp>
-
-#include "../mapitems.hpp"
-#include "ui.hpp"
-
-
-struct TEE_RENDER_INFO
-{
-	TEE_RENDER_INFO()
-	{
-		texture = -1;
-		color_body = vec4(1,1,1,1);
-		color_feet = vec4(1,1,1,1);
-		size = 1.0f;
-		got_airjump = 1;
-	};
-	
-	int texture;
-	vec4 color_body;
-	vec4 color_feet;
-	float size;
-	int got_airjump;
-};
-
-// sprite renderings
-enum
-{
-	SPRITE_FLAG_FLIP_Y=1,
-	SPRITE_FLAG_FLIP_X=2,
-	
-	LAYERRENDERFLAG_OPAQUE=1,
-	LAYERRENDERFLAG_TRANSPARENT=2,
-	
-	TILERENDERFLAG_EXTEND=4,
-};
-
-
-class CRenderTools
-{
-public:
-	class IGraphics *m_pGraphics;
-	class CUI *m_pUI;
-	
-	class IGraphics *Graphics() const { return m_pGraphics; }
-	class CUI *UI() const { return m_pUI; }
-
-	//typedef struct SPRITE;
-
-	void select_sprite(struct SPRITE *spr, int flags=0, int sx=0, int sy=0);
-	void select_sprite(int id, int flags=0, int sx=0, int sy=0);
-
-	void draw_sprite(float x, float y, float size);
-
-	// rects
-	void draw_round_rect(float x, float y, float w, float h, float r);
-	void draw_round_rect_ext(float x, float y, float w, float h, float r, int corners);
-	
-	void DrawUIRect(const CUIRect *r, vec4 color, int corners, float rounding);
-
-	// larger rendering methods
-	void render_tilemap_generate_skip();
-
-	// object render methods (gc_render_obj.cpp)
-	void RenderTee(class ANIMSTATE *anim, TEE_RENDER_INFO *info, int emote, vec2 dir, vec2 pos);
-
-	// map render methods (gc_render_map.cpp)
-	static void render_eval_envelope(ENVPOINT *points, int num_points, int channels, float time, float *result);
-	void render_quads(QUAD *quads, int num_quads, int flags, void (*eval)(float time_offset, int env, float *channels, void *user), void *user);
-	void render_tilemap(TILE *tiles, int w, int h, float scale, vec4 color, int flags);
-
-	// helpers
-	void mapscreen_to_world(float center_x, float center_y, float parallax_x, float parallax_y,
-		float offset_x, float offset_y, float aspect, float zoom, float *points);	
-	
-};
-
-#endif