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authoroy <Tom_Adams@web.de>2010-08-05 20:55:51 +0200
committeroy <Tom_Adams@web.de>2010-08-05 20:55:51 +0200
commit05f3757491abbca38dd789574951d46c28ce746c (patch)
tree9b392769b6c3c0878749ea488e75160a4a20e176 /src/game/client/render.cpp
parent4a365d41b677e495f8658b20bad0a6dff41c747d (diff)
downloadzcatch-05f3757491abbca38dd789574951d46c28ce746c.tar.gz
zcatch-05f3757491abbca38dd789574951d46c28ce746c.zip
added optimisations by sworddragon
Diffstat (limited to 'src/game/client/render.cpp')
-rw-r--r--src/game/client/render.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game/client/render.cpp b/src/game/client/render.cpp
index ee4dc9d9..2b773112 100644
--- a/src/game/client/render.cpp
+++ b/src/game/client/render.cpp
@@ -292,8 +292,8 @@ void CRenderTools::MapscreenToWorld(float CenterX, float CenterY, float Parallax
 	Height *= Zoom;
 	pPoints[0] = OffsetX+CenterX-Width/2;
 	pPoints[1] = OffsetY+CenterY-Height/2;
-	pPoints[2] = OffsetX+CenterX+Width/2;
-	pPoints[3] = OffsetY+CenterY+Height/2;
+	pPoints[2] = pPoints[0]+Width;
+	pPoints[3] = pPoints[1]+Height;
 }
 
 void CRenderTools::RenderTilemapGenerateSkip(class CLayers *pLayers)