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authorMagnus Auvinen <magnus.auvinen@gmail.com>2007-09-23 18:27:04 +0000
committerMagnus Auvinen <magnus.auvinen@gmail.com>2007-09-23 18:27:04 +0000
commitebbe51718e6b3ed81ee0932641e0bc4ddb805fcc (patch)
tree4eca71f96840157c674558ad3f6a24e6118445ca /src/game/client/menu.cpp
parent1004b466c33199b4c6903bbc676b06b8a34a81d9 (diff)
downloadzcatch-ebbe51718e6b3ed81ee0932641e0bc4ddb805fcc.tar.gz
zcatch-ebbe51718e6b3ed81ee0932641e0bc4ddb805fcc.zip
loads of changes. better prediction. line drawing. some nice graphs :)
Diffstat (limited to 'src/game/client/menu.cpp')
-rw-r--r--src/game/client/menu.cpp14
1 files changed, 7 insertions, 7 deletions
diff --git a/src/game/client/menu.cpp b/src/game/client/menu.cpp
index a307d176..43b11142 100644
--- a/src/game/client/menu.cpp
+++ b/src/game/client/menu.cpp
@@ -61,7 +61,7 @@ void draw_area(gui_tileset_enum tileset, int areax, int areay, int areaw, int ar
     gfx_blend_normal();
     gfx_texture_set(data->images[IMAGE_GUI_WIDGETS].id);
     gfx_quads_begin();
-    gfx_quads_setcolor(1,1,1,1);
+    gfx_setcolor(1,1,1,1);
 	gfx_quads_setsubset(
 		ts_x, // startx
 		ts_y, // starty
@@ -180,7 +180,7 @@ void draw_background(float t)
 
     gfx_texture_set(data->images[IMAGE_MENU_BUTTERFLY].id);
     gfx_quads_begin();
-    gfx_quads_setcolor(1, 1, 1, 1);
+    gfx_setcolor(1, 1, 1, 1);
 	gfx_quads_setsubset(
 		flip ? (frame + 1) * 0.25f : frame * 0.25f, // startx
 		0.0f, // starty
@@ -983,7 +983,7 @@ static int settings_render(bool ingame)
 		
 		gfx_texture_set(-1);
 		gfx_quads_begin();
-		gfx_quads_setcolor(0,0,0,0.5f);
+		gfx_setcolor(0,0,0,0.5f);
 		draw_round_rect(10, 120, 780, 460, 30.0f);
 		gfx_quads_end();
 	}
@@ -1066,7 +1066,7 @@ static int ingame_main_render()
 	
 	gfx_texture_set(-1);
 	gfx_quads_begin();
-	gfx_quads_setcolor(0,0,0,0.5f);
+	gfx_setcolor(0,0,0,0.5f);
 	draw_round_rect(170, 120, 460, 360, 30.0f);
 	gfx_quads_end();
 	
@@ -1179,7 +1179,7 @@ static int kerning_render()
     	gfx_blend_normal();
     	gfx_texture_set(-1);
     	gfx_quads_begin();
-    	gfx_quads_setcolor(0,0,0,0.5);
+    	gfx_setcolor(0,0,0,0.5);
     	gfx_quads_drawTL(700,35*i+20,1,30);
 		gfx_quads_drawTL(700+45*(current_font->m_CharEndTable[(int)s[0]]-current_font->m_CharStartTable[(int)s[0]]),35*i+20,1,30);
     	gfx_quads_end();
@@ -1281,7 +1281,7 @@ int render_popup(const char *caption, const char *text, const char *button_text)
 	
 	gfx_texture_set(-1);
 	gfx_quads_begin();
-	gfx_quads_setcolor(0,0,0,0.50f);
+	gfx_setcolor(0,0,0,0.50f);
 	draw_round_rect(x, y, w, h, 40.0f);
 	gfx_quads_end();
 
@@ -1435,7 +1435,7 @@ extern "C" int modmenu_render(int ingame) // TODO: nastyness
 
     gfx_texture_set(data->images[IMAGE_CURSOR].id);
     gfx_quads_begin();
-    gfx_quads_setcolor(1,1,1,1);
+    gfx_setcolor(1,1,1,1);
     gfx_quads_drawTL(mx,my,24,24);
     gfx_quads_end();