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authorMagnus Auvinen <magnus.auvinen@gmail.com>2008-06-12 12:09:34 +0000
committerMagnus Auvinen <magnus.auvinen@gmail.com>2008-06-12 12:09:34 +0000
commit3705064b109580103a3d13f44693503da9927281 (patch)
tree0de409d2c67e74866e2bbe0b53a3791c20dab80d /src/game/client/gc_map_image.hpp
parentf6c67c29cd10d41b877ee1319801edc01b625e72 (diff)
downloadzcatch-3705064b109580103a3d13f44693503da9927281.tar.gz
zcatch-3705064b109580103a3d13f44693503da9927281.zip
renamed .h to .hpp in game because they are c++ headers
Diffstat (limited to 'src/game/client/gc_map_image.hpp')
-rw-r--r--src/game/client/gc_map_image.hpp10
1 files changed, 10 insertions, 0 deletions
diff --git a/src/game/client/gc_map_image.hpp b/src/game/client/gc_map_image.hpp
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+++ b/src/game/client/gc_map_image.hpp
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+/* copyright (c) 2007 magnus auvinen, see licence.txt for more info */
+
+// loads images from the map to textures
+int img_init();
+
+// returns the number of images in the map
+int img_num();
+
+// fetches the texture id for the image
+int img_get(int index);