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authorMagnus Auvinen <magnus.auvinen@gmail.com>2008-06-12 12:09:34 +0000
committerMagnus Auvinen <magnus.auvinen@gmail.com>2008-06-12 12:09:34 +0000
commit3705064b109580103a3d13f44693503da9927281 (patch)
tree0de409d2c67e74866e2bbe0b53a3791c20dab80d /src/game/client/gc_map_image.h
parentf6c67c29cd10d41b877ee1319801edc01b625e72 (diff)
downloadzcatch-3705064b109580103a3d13f44693503da9927281.tar.gz
zcatch-3705064b109580103a3d13f44693503da9927281.zip
renamed .h to .hpp in game because they are c++ headers
Diffstat (limited to 'src/game/client/gc_map_image.h')
-rw-r--r--src/game/client/gc_map_image.h10
1 files changed, 0 insertions, 10 deletions
diff --git a/src/game/client/gc_map_image.h b/src/game/client/gc_map_image.h
deleted file mode 100644
index d73f43d3..00000000
--- a/src/game/client/gc_map_image.h
+++ /dev/null
@@ -1,10 +0,0 @@
-/* copyright (c) 2007 magnus auvinen, see licence.txt for more info */
-
-// loads images from the map to textures
-int img_init();
-
-// returns the number of images in the map
-int img_num();
-
-// fetches the texture id for the image
-int img_get(int index);