about summary refs log tree commit diff
path: root/src/game/client/gc_hooks.cpp
diff options
context:
space:
mode:
authorMagnus Auvinen <magnus.auvinen@gmail.com>2008-01-29 21:39:41 +0000
committerMagnus Auvinen <magnus.auvinen@gmail.com>2008-01-29 21:39:41 +0000
commit7bc733dc10f3d01985021b7b5d6ae140dd5af6f1 (patch)
treec9b0fcd8d128ec9abd40c10dfe4fcf245650a870 /src/game/client/gc_hooks.cpp
parent0dab7db963e2706182ea120c98f746f5e265c14c (diff)
downloadzcatch-7bc733dc10f3d01985021b7b5d6ae140dd5af6f1.tar.gz
zcatch-7bc733dc10f3d01985021b7b5d6ae140dd5af6f1.zip
large update. cleaned up some code. added new effects for almost everything
Diffstat (limited to 'src/game/client/gc_hooks.cpp')
-rw-r--r--src/game/client/gc_hooks.cpp14
1 files changed, 7 insertions, 7 deletions
diff --git a/src/game/client/gc_hooks.cpp b/src/game/client/gc_hooks.cpp
index ca425059..c16923b8 100644
--- a/src/game/client/gc_hooks.cpp
+++ b/src/game/client/gc_hooks.cpp
@@ -40,6 +40,7 @@ extern "C" void modc_init()
 	
 	gfx_text_set_default_font(&default_font);
 
+	particle_reset();
 	menu_init();
 	
 	// setup sound channels
@@ -300,13 +301,11 @@ extern "C" void modc_render()
 
 		// handle team switching
 		// TODO: FUGLY!!!
+		/*
 		if(config.cl_team != -10)
 		{
-			msg_pack_start(MSG_SETTEAM, MSGFLAG_VITAL);
-			msg_pack_int(config.cl_team);
-			msg_pack_end();
-			client_send_msg();
-		}
+
+		}*/
 	}
 	else // if (client_state() != CLIENTSTATE_CONNECTING && client_state() != CLIENTSTATE_LOADING)
 	{
@@ -317,7 +316,7 @@ extern "C" void modc_render()
 	}
 
 	//
-	config.cl_team = -10;
+	//config.cl_team = -10;
 }
 
 
@@ -492,11 +491,12 @@ extern "C" void modc_connected()
 	layers_init();
 	col_init();
 	img_init();
+	flow_init();
 	
 	//tilemap_init();
 	chat_reset();
 
-	reset_projectile_particles();
+	particle_reset();
 	
 	clear_object_pointers();
 	last_new_predicted_tick = -1;