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authorMagnus Auvinen <magnus.auvinen@gmail.com>2008-03-01 20:21:34 +0000
committerMagnus Auvinen <magnus.auvinen@gmail.com>2008-03-01 20:21:34 +0000
commit6f608ed4627184e1ceed166b138320945517aaa2 (patch)
tree8399a7fbd9286454f4d640c44d810b6312fa8709 /src/game/client/gc_hooks.cpp
parentc36819b18d6e1b11f8bda1bdeb979df5c96bd2ce (diff)
downloadzcatch-6f608ed4627184e1ceed166b138320945517aaa2.tar.gz
zcatch-6f608ed4627184e1ceed166b138320945517aaa2.zip
fixed so that the map rotation works like it should
Diffstat (limited to 'src/game/client/gc_hooks.cpp')
-rw-r--r--src/game/client/gc_hooks.cpp1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/game/client/gc_hooks.cpp b/src/game/client/gc_hooks.cpp
index e85a7e7f..e1644f36 100644
--- a/src/game/client/gc_hooks.cpp
+++ b/src/game/client/gc_hooks.cpp
@@ -50,7 +50,6 @@ static void load_sounds_thread(void *)
 extern "C" void modc_init()
 {
 	static FONT_SET default_font;
-	
 	int64 start = time_get();
 
 	int before = gfx_memory_usage();