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| author | Magnus Auvinen <magnus.auvinen@gmail.com> | 2008-02-02 12:38:36 +0000 |
|---|---|---|
| committer | Magnus Auvinen <magnus.auvinen@gmail.com> | 2008-02-02 12:38:36 +0000 |
| commit | 1fe3202f0b7e2f52e50c430caa744b029fd5bcef (patch) | |
| tree | e238b0f211badb35fecdc3f87fe32978fd512b5e /src/game/client/gc_console.cpp | |
| parent | 307c2cfae8fd678b10235bdc0c1a8cfc7da6adae (diff) | |
| download | zcatch-1fe3202f0b7e2f52e50c430caa744b029fd5bcef.tar.gz zcatch-1fe3202f0b7e2f52e50c430caa744b029fd5bcef.zip | |
cleaned up the console code. added the ability to tune the game in runtime.
Diffstat (limited to 'src/game/client/gc_console.cpp')
| -rw-r--r-- | src/game/client/gc_console.cpp | 26 |
1 files changed, 5 insertions, 21 deletions
diff --git a/src/game/client/gc_console.cpp b/src/game/client/gc_console.cpp index b8f090ea..d462156b 100644 --- a/src/game/client/gc_console.cpp +++ b/src/game/client/gc_console.cpp @@ -39,6 +39,8 @@ static float time_now() return float(time_get()-time_start)/float(time_freq()); } + + static void client_console_print(const char *str) { int len = strlen(str); @@ -66,39 +68,21 @@ static void client_console_print(const char *str) //dbg_msg("console", "FROM CLIENT!! %s", str); } -static void connect_command(struct lexer_result *result, void *user_data) -{ - const char *address; - extract_result_string(result, 1, &address); - client_connect(address); -} -static void disconnect_command(struct lexer_result *result, void *user_data) -{ - client_disconnect(); -} - -static void quit_command(struct lexer_result *result, void *user_data) -{ - client_quit(); -} - -static void con_team(struct lexer_result *result, void *user_data) +static void con_team(void *result, void *user_data) { int new_team; - extract_result_int(result, 1, &new_team); + console_result_int(result, 1, &new_team); send_switch_team(new_team); } void client_console_init() { console_register_print_callback(client_console_print); - MACRO_REGISTER_COMMAND("quit", "", quit_command, 0x0); - MACRO_REGISTER_COMMAND("connect", "s", connect_command, 0x0); - MACRO_REGISTER_COMMAND("disconnect", "", disconnect_command, 0x0); MACRO_REGISTER_COMMAND("team", "i", con_team, 0x0); } + void console_handle_input() { int was_active = console_active(); |