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| author | Magnus Auvinen <magnus.auvinen@gmail.com> | 2008-02-02 12:38:36 +0000 |
|---|---|---|
| committer | Magnus Auvinen <magnus.auvinen@gmail.com> | 2008-02-02 12:38:36 +0000 |
| commit | 1fe3202f0b7e2f52e50c430caa744b029fd5bcef (patch) | |
| tree | e238b0f211badb35fecdc3f87fe32978fd512b5e /src/game/client/gc_client.h | |
| parent | 307c2cfae8fd678b10235bdc0c1a8cfc7da6adae (diff) | |
| download | zcatch-1fe3202f0b7e2f52e50c430caa744b029fd5bcef.tar.gz zcatch-1fe3202f0b7e2f52e50c430caa744b029fd5bcef.zip | |
cleaned up the console code. added the ability to tune the game in runtime.
Diffstat (limited to 'src/game/client/gc_client.h')
| -rw-r--r-- | src/game/client/gc_client.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/game/client/gc_client.h b/src/game/client/gc_client.h index def3cad8..63c74d77 100644 --- a/src/game/client/gc_client.h +++ b/src/game/client/gc_client.h @@ -25,6 +25,7 @@ extern const obj_player_character *local_prev_character; extern const obj_player_info *local_info; extern const obj_flag *flags[2]; extern const obj_game *gameobj; +extern tuning_params tuning; // predicted players extern player_core predicted_prev_player; |