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authorMagnus Auvinen <magnus.auvinen@gmail.com>2008-03-17 01:41:11 +0000
committerMagnus Auvinen <magnus.auvinen@gmail.com>2008-03-17 01:41:11 +0000
commit22360b5d795164df0c7a80a88f5b7cb1c230e6f0 (patch)
treedf7a55964ebd5a054689ed53ad7b1c56b4284314 /src/game/client/gc_client.cpp
parent412958bae395c50892ce390b84e309ce827e9b13 (diff)
downloadzcatch-22360b5d795164df0c7a80a88f5b7cb1c230e6f0.tar.gz
zcatch-22360b5d795164df0c7a80a88f5b7cb1c230e6f0.zip
blood color depending on skin fixed
Diffstat (limited to 'src/game/client/gc_client.cpp')
-rw-r--r--src/game/client/gc_client.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/client/gc_client.cpp b/src/game/client/gc_client.cpp
index 238404d0..b1c1b54e 100644
--- a/src/game/client/gc_client.cpp
+++ b/src/game/client/gc_client.cpp
@@ -296,7 +296,7 @@ void process_events(int snaptype)
 		else if(item.type == NETEVENTTYPE_DEATH)
 		{
 			NETEVENT_DEATH *ev = (NETEVENT_DEATH *)data;
-			effect_playerdeath(vec2(ev->x, ev->y));
+			effect_playerdeath(vec2(ev->x, ev->y), ev->cid);
 		}
 		else if(item.type == NETEVENTTYPE_SOUND_WORLD)
 		{