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authorMagnus Auvinen <magnus.auvinen@gmail.com>2007-12-16 22:34:43 +0000
committerMagnus Auvinen <magnus.auvinen@gmail.com>2007-12-16 22:34:43 +0000
commit138c0c5e2b5de54f141dbbca48da623b8d3616a0 (patch)
treef2743faba7520e509268b9652ca469729752775e /src/game/client/gc_client.cpp
parent41a0f43866985f3efa3356172f41d3a5f3036478 (diff)
downloadzcatch-138c0c5e2b5de54f141dbbca48da623b8d3616a0.tar.gz
zcatch-138c0c5e2b5de54f141dbbca48da623b8d3616a0.zip
fixed the welcome screen
Diffstat (limited to 'src/game/client/gc_client.cpp')
-rw-r--r--src/game/client/gc_client.cpp3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/game/client/gc_client.cpp b/src/game/client/gc_client.cpp
index a641dcfa..9dac2749 100644
--- a/src/game/client/gc_client.cpp
+++ b/src/game/client/gc_client.cpp
@@ -31,6 +31,7 @@ enum
 data_container *data = 0x0;
 
 extern void modmenu_render();
+extern void menu_init();
 
 enum
 {
@@ -530,6 +531,8 @@ void render_loading(float percent);
 
 extern "C" void modc_init()
 {
+	menu_init();
+	
 	// setup sound channels
 	snd_set_channel(CHN_GUI, 1.0f, 0.0f);
 	snd_set_channel(CHN_MUSIC, 1.0f, 0.0f);