diff options
| author | Magnus Auvinen <magnus.auvinen@gmail.com> | 2008-06-12 12:09:34 +0000 |
|---|---|---|
| committer | Magnus Auvinen <magnus.auvinen@gmail.com> | 2008-06-12 12:09:34 +0000 |
| commit | 3705064b109580103a3d13f44693503da9927281 (patch) | |
| tree | 0de409d2c67e74866e2bbe0b53a3791c20dab80d /src/game/client/gc_anim.hpp | |
| parent | f6c67c29cd10d41b877ee1319801edc01b625e72 (diff) | |
| download | zcatch-3705064b109580103a3d13f44693503da9927281.tar.gz zcatch-3705064b109580103a3d13f44693503da9927281.zip | |
renamed .h to .hpp in game because they are c++ headers
Diffstat (limited to 'src/game/client/gc_anim.hpp')
| -rw-r--r-- | src/game/client/gc_anim.hpp | 14 |
1 files changed, 14 insertions, 0 deletions
diff --git a/src/game/client/gc_anim.hpp b/src/game/client/gc_anim.hpp new file mode 100644 index 00000000..f6e9aac3 --- /dev/null +++ b/src/game/client/gc_anim.hpp @@ -0,0 +1,14 @@ + +struct ANIM_STATE +{ + ANIM_KEYFRAME body; + ANIM_KEYFRAME back_foot; + ANIM_KEYFRAME front_foot; + ANIM_KEYFRAME attach; +}; + +void anim_seq_eval(ANIM_SEQUENCE *seq, float time, ANIM_KEYFRAME *frame); +void anim_eval(ANIMATION *anim, float time, ANIM_STATE *state); +void anim_add_keyframe(ANIM_KEYFRAME *seq, ANIM_KEYFRAME *added, float amount); +void anim_add(ANIM_STATE *state, ANIM_STATE *added, float amount); +void anim_eval_add(ANIM_STATE *state, ANIMATION *anim, float time, float amount); |