about summary refs log tree commit diff
path: root/src/game/client/gc_anim.h
diff options
context:
space:
mode:
authorMagnus Auvinen <magnus.auvinen@gmail.com>2008-01-12 17:09:00 +0000
committerMagnus Auvinen <magnus.auvinen@gmail.com>2008-01-12 17:09:00 +0000
commit906ece7894927983b8ac69e37dd3cb82cfe7aad1 (patch)
treec3e83b60f04c5f26975106d807ad5185d20827be /src/game/client/gc_anim.h
parent99f0a47d6b03b005d0a7dae064cb6eb7cb4f60b5 (diff)
downloadzcatch-906ece7894927983b8ac69e37dd3cb82cfe7aad1.tar.gz
zcatch-906ece7894927983b8ac69e37dd3cb82cfe7aad1.zip
continued the cleanup
Diffstat (limited to 'src/game/client/gc_anim.h')
-rw-r--r--src/game/client/gc_anim.h14
1 files changed, 14 insertions, 0 deletions
diff --git a/src/game/client/gc_anim.h b/src/game/client/gc_anim.h
new file mode 100644
index 00000000..115f7353
--- /dev/null
+++ b/src/game/client/gc_anim.h
@@ -0,0 +1,14 @@
+
+struct animstate
+{
+	keyframe body;
+	keyframe back_foot;
+	keyframe front_foot;
+	keyframe attach;
+};
+
+void anim_seq_eval(sequence *seq, float time, keyframe *frame);
+void anim_eval(animation *anim, float time, animstate *state);
+void anim_add_keyframe(keyframe *seq, keyframe *added, float amount);
+void anim_add(animstate *state, animstate *added, float amount);
+void anim_eval_add(animstate *state, animation *anim, float time, float amount);