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authoroy <Tom_Adams@web.de>2011-02-27 17:56:03 +0100
committeroy <Tom_Adams@web.de>2011-02-27 17:56:03 +0100
commit0bc13c91ebcc6404fc67e079e5a9acad10176c98 (patch)
treec3b1e1cd155fc62fba0555a8d3549cccc6986db4 /src/game/client/gameclient.h
parentd9ce7203871cea0046144bce175df5bf1d7fcc19 (diff)
downloadzcatch-0bc13c91ebcc6404fc67e079e5a9acad10176c98.tar.gz
zcatch-0bc13c91ebcc6404fc67e079e5a9acad10176c98.zip
made cl_threadsoundloading work again
Diffstat (limited to 'src/game/client/gameclient.h')
-rw-r--r--src/game/client/gameclient.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/game/client/gameclient.h b/src/game/client/gameclient.h
index 35deec7b..e6650d44 100644
--- a/src/game/client/gameclient.h
+++ b/src/game/client/gameclient.h
@@ -31,6 +31,7 @@ class CGameClient : public IGameClient
 	CStack m_Input;
 	CNetObjHandler m_NetObjHandler;
 	
+	class IEngine *m_pEngine;
 	class IInput *m_pInput;
 	class IGraphics *m_pGraphics;
 	class ITextRender *m_pTextRender;
@@ -62,6 +63,7 @@ class CGameClient : public IGameClient
 	
 public:
 	IKernel *Kernel() { return IInterface::Kernel(); }
+	IEngine *Engine() const { return m_pEngine; }
 	class IGraphics *Graphics() const { return m_pGraphics; }
 	class IClient *Client() const { return m_pClient; }
 	class CUI *UI() { return &m_UI; }