about summary refs log tree commit diff
path: root/src/game/client/gameclient.cpp
diff options
context:
space:
mode:
authoroy <Tom_Adams@web.de>2010-08-10 13:54:13 +0200
committeroy <Tom_Adams@web.de>2010-08-10 13:54:13 +0200
commitd37c83962da7e0660d31b70a25587fd8a8ef63f2 (patch)
treeed635a892508ef29fc4d253d7a7d22310e6d1f6d /src/game/client/gameclient.cpp
parent9753f62d46d3ac21737faf378f87ad8c67f29741 (diff)
downloadzcatch-d37c83962da7e0660d31b70a25587fd8a8ef63f2.tar.gz
zcatch-d37c83962da7e0660d31b70a25587fd8a8ef63f2.zip
fixed weapon change on start bug
Diffstat (limited to 'src/game/client/gameclient.cpp')
-rw-r--r--src/game/client/gameclient.cpp5
1 files changed, 5 insertions, 0 deletions
diff --git a/src/game/client/gameclient.cpp b/src/game/client/gameclient.cpp
index 319cc300..acf29eb7 100644
--- a/src/game/client/gameclient.cpp
+++ b/src/game/client/gameclient.cpp
@@ -764,6 +764,11 @@ void CGameClient::OnNewSnapshot()
 			m_Snap.m_pLocalPrevCharacter = &c->m_Prev;
 			m_LocalCharacterPos = vec2(m_Snap.m_pLocalCharacter->m_X, m_Snap.m_pLocalCharacter->m_Y);
 		}
+		else if(Client()->SnapFindItem(IClient::SNAP_PREV, NETOBJTYPE_CHARACTER, m_Snap.m_LocalCid))
+		{
+			// player died
+			m_pControls->OnPlayerDeath();
+		}
 	}
 	else
 		m_Snap.m_Spectate = true;