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authorAlfred Eriksson <somerunce@gmail.com>2009-01-24 14:10:26 +0000
committerAlfred Eriksson <somerunce@gmail.com>2009-01-24 14:10:26 +0000
commit82f9be8ce08000213bd231528707a09da41b0f4c (patch)
tree596206f09852f5409e2673c29e98383e9a4b7653 /src/game/client/gameclient.cpp
parent91e337c7ab2c2a1f10c2ce995e4aa00cdcef20a1 (diff)
downloadzcatch-82f9be8ce08000213bd231528707a09da41b0f4c.tar.gz
zcatch-82f9be8ce08000213bd231528707a09da41b0f4c.zip
added help messages for all commands. added syntax in the help msg
Diffstat (limited to 'src/game/client/gameclient.cpp')
-rw-r--r--src/game/client/gameclient.cpp20
1 files changed, 10 insertions, 10 deletions
diff --git a/src/game/client/gameclient.cpp b/src/game/client/gameclient.cpp
index 32ce0307..8d0e044c 100644
--- a/src/game/client/gameclient.cpp
+++ b/src/game/client/gameclient.cpp
@@ -160,19 +160,19 @@ void GAMECLIENT::on_console_init()
 	input.add(binds);
 		
 	// add the some console commands
-	MACRO_REGISTER_COMMAND("team", "i", CFGFLAG_CLIENT, con_team, this, "");
-	MACRO_REGISTER_COMMAND("kill", "", CFGFLAG_CLIENT, con_kill, this, "");
+	MACRO_REGISTER_COMMAND("team", "i", CFGFLAG_CLIENT, con_team, this, "Switch team");
+	MACRO_REGISTER_COMMAND("kill", "", CFGFLAG_CLIENT, con_kill, this, "Kill yourself");
 	
 	// register server dummy commands for tab completion
-	MACRO_REGISTER_COMMAND("tune", "", CFGFLAG_SERVER, con_serverdummy, 0, "");
-	MACRO_REGISTER_COMMAND("tune_reset", "", CFGFLAG_SERVER, con_serverdummy, 0, "");
-	MACRO_REGISTER_COMMAND("tune_dump", "", CFGFLAG_SERVER, con_serverdummy, 0, "");
-	MACRO_REGISTER_COMMAND("change_map", "", CFGFLAG_SERVER, con_serverdummy, 0, "");
-	MACRO_REGISTER_COMMAND("restart", "", CFGFLAG_SERVER, con_serverdummy, 0, "");
-	MACRO_REGISTER_COMMAND("broadcast", "", CFGFLAG_SERVER, con_serverdummy, 0, "");
+	MACRO_REGISTER_COMMAND("tune", "si", CFGFLAG_SERVER, con_serverdummy, 0, "Tune variable to value");
+	MACRO_REGISTER_COMMAND("tune_reset", "", CFGFLAG_SERVER, con_serverdummy, 0, "Reset tuning");
+	MACRO_REGISTER_COMMAND("tune_dump", "", CFGFLAG_SERVER, con_serverdummy, 0, "Dump tuning");
+	MACRO_REGISTER_COMMAND("change_map", "r", CFGFLAG_SERVER, con_serverdummy, 0, "Change map");
+	MACRO_REGISTER_COMMAND("restart", "?i", CFGFLAG_SERVER, con_serverdummy, 0, "Restart in x seconds");
+	MACRO_REGISTER_COMMAND("broadcast", "r", CFGFLAG_SERVER, con_serverdummy, 0, "Broadcast message");
 	/*MACRO_REGISTER_COMMAND("say", "r", CFGFLAG_SERVER, con_serverdummy, 0);*/
-	MACRO_REGISTER_COMMAND("set_team", "", CFGFLAG_SERVER, con_serverdummy, 0, "");
-	MACRO_REGISTER_COMMAND("addvote", "", CFGFLAG_SERVER, con_serverdummy, 0, "");
+	MACRO_REGISTER_COMMAND("set_team", "ii", CFGFLAG_SERVER, con_serverdummy, 0, "Set team of player to team");
+	MACRO_REGISTER_COMMAND("addvote", "r", CFGFLAG_SERVER, con_serverdummy, 0, "Add a voting option");
 	/*MACRO_REGISTER_COMMAND("vote", "", CFGFLAG_SERVER, con_serverdummy, 0);*/
 	
 	// let all the other components register their console commands