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| author | oy <Tom_Adams@web.de> | 2010-08-07 00:01:43 +0200 |
|---|---|---|
| committer | oy <Tom_Adams@web.de> | 2010-08-07 00:01:43 +0200 |
| commit | 3f0ff1fb1404efcb312a6bfcef0beb4b6a0d92ef (patch) | |
| tree | f928fc310846604ce6a8705cfb06a53bc1cbf58e /src/game/client/gameclient.cpp | |
| parent | cac5554bdbb3fe010d591bb81d6c258dcfdbf7ac (diff) | |
| download | zcatch-3f0ff1fb1404efcb312a6bfcef0beb4b6a0d92ef.tar.gz zcatch-3f0ff1fb1404efcb312a6bfcef0beb4b6a0d92ef.zip | |
removed ServerDummy function cause it isn't needed anymore(actual console separates client and server commands) and added two missing server commands to the tab completion
Diffstat (limited to 'src/game/client/gameclient.cpp')
| -rw-r--r-- | src/game/client/gameclient.cpp | 25 |
1 files changed, 10 insertions, 15 deletions
diff --git a/src/game/client/gameclient.cpp b/src/game/client/gameclient.cpp index a3f618ab..2b47af1f 100644 --- a/src/game/client/gameclient.cpp +++ b/src/game/client/gameclient.cpp @@ -99,11 +99,6 @@ static int gs_LoadTotal; } }*/ -static void ConServerDummy(IConsole::IResult *pResult, void *pUserData) -{ - dbg_msg("client", "this command is not available on the client"); -} - #include <base/tl/sorted_array.h> const char *CGameClient::Version() { return GAME_VERSION; } @@ -187,16 +182,16 @@ void CGameClient::OnConsoleInit() Console()->Register("kill", "", CFGFLAG_CLIENT, ConKill, this, "Kill yourself"); // register server dummy commands for tab completion - Console()->Register("tune", "si", CFGFLAG_SERVER, ConServerDummy, 0, "Tune variable to value"); - Console()->Register("tune_reset", "", CFGFLAG_SERVER, ConServerDummy, 0, "Reset tuning"); - Console()->Register("tune_dump", "", CFGFLAG_SERVER, ConServerDummy, 0, "Dump tuning"); - Console()->Register("change_map", "r", CFGFLAG_SERVER, ConServerDummy, 0, "Change map"); - Console()->Register("restart", "?i", CFGFLAG_SERVER, ConServerDummy, 0, "Restart in x seconds"); - Console()->Register("broadcast", "r", CFGFLAG_SERVER, ConServerDummy, 0, "Broadcast message"); - //MACRO_REGISTER_COMMAND("say", "r", CFGFLAG_SERVER, con_serverdummy, 0); - Console()->Register("set_team", "ii", CFGFLAG_SERVER, ConServerDummy, 0, "Set team of player to team"); - Console()->Register("addvote", "r", CFGFLAG_SERVER, ConServerDummy, 0, "Add a voting option"); - //MACRO_REGISTER_COMMAND("vote", "", CFGFLAG_SERVER, con_serverdummy, 0); + Console()->Register("tune", "si", CFGFLAG_SERVER, 0, 0, "Tune variable to value"); + Console()->Register("tune_reset", "", CFGFLAG_SERVER, 0, 0, "Reset tuning"); + Console()->Register("tune_dump", "", CFGFLAG_SERVER, 0, 0, "Dump tuning"); + Console()->Register("change_map", "r", CFGFLAG_SERVER, 0, 0, "Change map"); + Console()->Register("restart", "?i", CFGFLAG_SERVER, 0, 0, "Restart in x seconds"); + Console()->Register("broadcast", "r", CFGFLAG_SERVER, 0, 0, "Broadcast message"); + Console()->Register("say", "r", CFGFLAG_SERVER, 0, 0, "Say in chat"); + Console()->Register("set_team", "ii", CFGFLAG_SERVER, 0, 0, "Set team of player to team"); + Console()->Register("addvote", "r", CFGFLAG_SERVER, 0, 0, "Add a voting option"); + Console()->Register("vote", "r", CFGFLAG_SERVER, 0, 0, "Force a vote to yes/no"); // propagate pointers |