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authorMagnus Auvinen <magnus.auvinen@gmail.com>2008-08-30 09:34:55 +0000
committerMagnus Auvinen <magnus.auvinen@gmail.com>2008-08-30 09:34:55 +0000
commit2b53f91a1f24dfba2837b458177042efd48260cd (patch)
treeb17edbe2f832c5ea3a1e0a831ddff4409ea87a49 /src/game/client/gameclient.cpp
parentdfe7cb157938a861636c2a4dc1e53dbabba03fec (diff)
downloadzcatch-2b53f91a1f24dfba2837b458177042efd48260cd.tar.gz
zcatch-2b53f91a1f24dfba2837b458177042efd48260cd.zip
added the special binds again. console can now be accessed in the menus aswell
Diffstat (limited to 'src/game/client/gameclient.cpp')
-rw-r--r--src/game/client/gameclient.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/game/client/gameclient.cpp b/src/game/client/gameclient.cpp
index a88e7d3c..a6c531dd 100644
--- a/src/game/client/gameclient.cpp
+++ b/src/game/client/gameclient.cpp
@@ -101,6 +101,7 @@ void GAMECLIENT::on_init()
 	all.add(console);
 	
 	// build the input stack
+	input.add(&binds->special_binds);
 	input.add(console);
 	input.add(chat); // chat has higher prio due to tha you can quit it by pressing esc
 	input.add(motd); // for pressing esc to remove it