diff options
| author | Sworddragon <sworddragon2@aol.com> | 2010-11-20 11:37:14 +0100 |
|---|---|---|
| committer | oy <Tom_Adams@web.de> | 2010-11-20 21:26:06 +0100 |
| commit | fc9211c7774a0d2d755addfb82b7a02047a6568a (patch) | |
| tree | ea308df1ebcf493283e915818d7013853816052c /src/game/client/components | |
| parent | d7b623f5321c13e82b8c5f5b4573be9cf1eaa568 (diff) | |
| download | zcatch-fc9211c7774a0d2d755addfb82b7a02047a6568a.tar.gz zcatch-fc9211c7774a0d2d755addfb82b7a02047a6568a.zip | |
Updated copyrights
Diffstat (limited to 'src/game/client/components')
54 files changed, 108 insertions, 2 deletions
diff --git a/src/game/client/components/binds.cpp b/src/game/client/components/binds.cpp index 4b0db425..f2cdd85f 100644 --- a/src/game/client/components/binds.cpp +++ b/src/game/client/components/binds.cpp @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #include <engine/config.h> #include <engine/shared/config.h> #include "binds.h" diff --git a/src/game/client/components/binds.h b/src/game/client/components/binds.h index e8393979..1f73016e 100644 --- a/src/game/client/components/binds.h +++ b/src/game/client/components/binds.h @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #ifndef GAME_CLIENT_COMPONENTS_BINDS_H #define GAME_CLIENT_COMPONENTS_BINDS_H #include <game/client/component.h> diff --git a/src/game/client/components/broadcast.cpp b/src/game/client/components/broadcast.cpp index c3eb3b56..7908c2db 100644 --- a/src/game/client/components/broadcast.cpp +++ b/src/game/client/components/broadcast.cpp @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #include <engine/shared/config.h> #include <engine/graphics.h> #include <engine/textrender.h> diff --git a/src/game/client/components/broadcast.h b/src/game/client/components/broadcast.h index ed281a2f..c580ce28 100644 --- a/src/game/client/components/broadcast.h +++ b/src/game/client/components/broadcast.h @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #ifndef GAME_CLIENT_COMPONENTS_BROADCAST_H #define GAME_CLIENT_COMPONENTS_BROADCAST_H #include <game/client/component.h> diff --git a/src/game/client/components/camera.cpp b/src/game/client/components/camera.cpp index e6806114..f1ca6a1b 100644 --- a/src/game/client/components/camera.cpp +++ b/src/game/client/components/camera.cpp @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #include <engine/shared/config.h> #include <base/math.h> diff --git a/src/game/client/components/camera.h b/src/game/client/components/camera.h index 9b865885..ba433285 100644 --- a/src/game/client/components/camera.h +++ b/src/game/client/components/camera.h @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #ifndef GAME_CLIENT_COMPONENTS_CAMERA_H #define GAME_CLIENT_COMPONENTS_CAMERA_H #include <base/vmath.h> diff --git a/src/game/client/components/chat.cpp b/src/game/client/components/chat.cpp index 4ce570c4..0d3efa1c 100644 --- a/src/game/client/components/chat.cpp +++ b/src/game/client/components/chat.cpp @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #include <engine/graphics.h> #include <engine/textrender.h> diff --git a/src/game/client/components/chat.h b/src/game/client/components/chat.h index 1e5ba657..8289bb9e 100644 --- a/src/game/client/components/chat.h +++ b/src/game/client/components/chat.h @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #ifndef GAME_CLIENT_COMPONENTS_CHAT_H #define GAME_CLIENT_COMPONENTS_CHAT_H #include <game/client/component.h> diff --git a/src/game/client/components/console.cpp b/src/game/client/components/console.cpp index 420b7884..4d421970 100644 --- a/src/game/client/components/console.cpp +++ b/src/game/client/components/console.cpp @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #include <math.h> #include <time.h> diff --git a/src/game/client/components/console.h b/src/game/client/components/console.h index 40ee082f..2739724b 100644 --- a/src/game/client/components/console.h +++ b/src/game/client/components/console.h @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #ifndef GAME_CLIENT_COMPONENTS_CONSOLE_H #define GAME_CLIENT_COMPONENTS_CONSOLE_H #include <engine/shared/ringbuffer.h> diff --git a/src/game/client/components/controls.cpp b/src/game/client/components/controls.cpp index 1863e97c..44758d3f 100644 --- a/src/game/client/components/controls.cpp +++ b/src/game/client/components/controls.cpp @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #include <base/math.h> #include <engine/shared/config.h> diff --git a/src/game/client/components/controls.h b/src/game/client/components/controls.h index 666d2915..38b3c8ba 100644 --- a/src/game/client/components/controls.h +++ b/src/game/client/components/controls.h @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #ifndef GAME_CLIENT_COMPONENTS_CONTROLS_H #define GAME_CLIENT_COMPONENTS_CONTROLS_H #include <base/vmath.h> diff --git a/src/game/client/components/damageind.cpp b/src/game/client/components/damageind.cpp index 8dfbf022..cba47666 100644 --- a/src/game/client/components/damageind.cpp +++ b/src/game/client/components/damageind.cpp @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #include <engine/graphics.h> #include <game/generated/protocol.h> #include <game/generated/client_data.h> diff --git a/src/game/client/components/damageind.h b/src/game/client/components/damageind.h index b6e0bb47..0515f646 100644 --- a/src/game/client/components/damageind.h +++ b/src/game/client/components/damageind.h @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #ifndef GAME_CLIENT_COMPONENTS_DAMAGEIND_H #define GAME_CLIENT_COMPONENTS_DAMAGEIND_H #include <base/vmath.h> diff --git a/src/game/client/components/debughud.cpp b/src/game/client/components/debughud.cpp index dace2c6e..b904f60a 100644 --- a/src/game/client/components/debughud.cpp +++ b/src/game/client/components/debughud.cpp @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #include <engine/shared/config.h> #include <engine/graphics.h> #include <engine/textrender.h> diff --git a/src/game/client/components/debughud.h b/src/game/client/components/debughud.h index ae1c17ef..ad378dc8 100644 --- a/src/game/client/components/debughud.h +++ b/src/game/client/components/debughud.h @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #ifndef GAME_CLIENT_COMPONENTS_DEBUGHUD_H #define GAME_CLIENT_COMPONENTS_DEBUGHUD_H #include <game/client/component.h> diff --git a/src/game/client/components/effects.cpp b/src/game/client/components/effects.cpp index b95d66e0..79117d30 100644 --- a/src/game/client/components/effects.cpp +++ b/src/game/client/components/effects.cpp @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #include <engine/demo.h> #include <game/generated/client_data.h> diff --git a/src/game/client/components/effects.h b/src/game/client/components/effects.h index e8345500..494c5137 100644 --- a/src/game/client/components/effects.h +++ b/src/game/client/components/effects.h @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #ifndef GAME_CLIENT_COMPONENTS_EFFECTS_H #define GAME_CLIENT_COMPONENTS_EFFECTS_H #include <game/client/component.h> diff --git a/src/game/client/components/emoticon.cpp b/src/game/client/components/emoticon.cpp index 0f59001d..4500f418 100644 --- a/src/game/client/components/emoticon.cpp +++ b/src/game/client/components/emoticon.cpp @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #include <engine/graphics.h> #include <engine/shared/config.h> #include <game/generated/protocol.h> diff --git a/src/game/client/components/emoticon.h b/src/game/client/components/emoticon.h index 580c8736..add6c9b9 100644 --- a/src/game/client/components/emoticon.h +++ b/src/game/client/components/emoticon.h @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #ifndef GAME_CLIENT_COMPONENTS_EMOTICON_H #define GAME_CLIENT_COMPONENTS_EMOTICON_H #include <base/vmath.h> diff --git a/src/game/client/components/flow.cpp b/src/game/client/components/flow.cpp index d2ba704c..824687c0 100644 --- a/src/game/client/components/flow.cpp +++ b/src/game/client/components/flow.cpp @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #include <engine/graphics.h> #include <game/mapitems.h> #include <game/layers.h> diff --git a/src/game/client/components/flow.h b/src/game/client/components/flow.h index e8134797..3785ab56 100644 --- a/src/game/client/components/flow.h +++ b/src/game/client/components/flow.h @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #ifndef GAME_CLIENT_COMPONENTS_FLOW_H #define GAME_CLIENT_COMPONENTS_FLOW_H #include <base/vmath.h> diff --git a/src/game/client/components/hud.cpp b/src/game/client/components/hud.cpp index 662a7124..239bcd17 100644 --- a/src/game/client/components/hud.cpp +++ b/src/game/client/components/hud.cpp @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #include <engine/graphics.h> #include <engine/textrender.h> #include <engine/shared/config.h> diff --git a/src/game/client/components/hud.h b/src/game/client/components/hud.h index 50f6b3b1..f1f3dc0a 100644 --- a/src/game/client/components/hud.h +++ b/src/game/client/components/hud.h @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #ifndef GAME_CLIENT_COMPONENTS_HUD_H #define GAME_CLIENT_COMPONENTS_HUD_H #include <game/client/component.h> diff --git a/src/game/client/components/items.cpp b/src/game/client/components/items.cpp index a039717e..9d2d27c0 100644 --- a/src/game/client/components/items.cpp +++ b/src/game/client/components/items.cpp @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #include <engine/graphics.h> #include <engine/demo.h> #include <game/generated/protocol.h> diff --git a/src/game/client/components/items.h b/src/game/client/components/items.h index e4525546..444d0209 100644 --- a/src/game/client/components/items.h +++ b/src/game/client/components/items.h @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #ifndef GAME_CLIENT_COMPONENTS_ITEMS_H #define GAME_CLIENT_COMPONENTS_ITEMS_H #include <game/client/component.h> diff --git a/src/game/client/components/killmessages.cpp b/src/game/client/components/killmessages.cpp index a3dc3b9c..5ca40405 100644 --- a/src/game/client/components/killmessages.cpp +++ b/src/game/client/components/killmessages.cpp @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #include <engine/graphics.h> #include <engine/textrender.h> #include <game/generated/protocol.h> diff --git a/src/game/client/components/killmessages.h b/src/game/client/components/killmessages.h index b4954e22..8bf93758 100644 --- a/src/game/client/components/killmessages.h +++ b/src/game/client/components/killmessages.h @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #ifndef GAME_CLIENT_COMPONENTS_KILLMESSAGES_H #define GAME_CLIENT_COMPONENTS_KILLMESSAGES_H #include <game/client/component.h> diff --git a/src/game/client/components/mapimages.cpp b/src/game/client/components/mapimages.cpp index 8870c5c6..2a9cecd4 100644 --- a/src/game/client/components/mapimages.cpp +++ b/src/game/client/components/mapimages.cpp @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #include <engine/graphics.h> #include <engine/map.h> #include <engine/storage.h> diff --git a/src/game/client/components/mapimages.h b/src/game/client/components/mapimages.h index 2ef5fc32..2aaa51fc 100644 --- a/src/game/client/components/mapimages.h +++ b/src/game/client/components/mapimages.h @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #ifndef GAME_CLIENT_COMPONENTS_MAPIMAGES_H #define GAME_CLIENT_COMPONENTS_MAPIMAGES_H #include <game/client/component.h> diff --git a/src/game/client/components/maplayers.cpp b/src/game/client/components/maplayers.cpp index 5d2e85bd..b882726d 100644 --- a/src/game/client/components/maplayers.cpp +++ b/src/game/client/components/maplayers.cpp @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #include <engine/graphics.h> #include <engine/keys.h> #include <engine/demo.h> diff --git a/src/game/client/components/maplayers.h b/src/game/client/components/maplayers.h index 9f70d9cb..ac78bebf 100644 --- a/src/game/client/components/maplayers.h +++ b/src/game/client/components/maplayers.h @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #ifndef GAME_CLIENT_COMPONENTS_MAPLAYERS_H #define GAME_CLIENT_COMPONENTS_MAPLAYERS_H #include <game/client/component.h> diff --git a/src/game/client/components/menus.cpp b/src/game/client/components/menus.cpp index 67010c91..46fdeee7 100644 --- a/src/game/client/components/menus.cpp +++ b/src/game/client/components/menus.cpp @@ -1,4 +1,5 @@ -// copyright (c) 2007 magnus auvinen, see licence.txt for more info +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #include <math.h> #include <base/system.h> diff --git a/src/game/client/components/menus.h b/src/game/client/components/menus.h index 9b7647b1..0c6686cd 100644 --- a/src/game/client/components/menus.h +++ b/src/game/client/components/menus.h @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #ifndef GAME_CLIENT_COMPONENTS_MENUS_H #define GAME_CLIENT_COMPONENTS_MENUS_H diff --git a/src/game/client/components/menus_browser.cpp b/src/game/client/components/menus_browser.cpp index 32f16daf..8b8adeba 100644 --- a/src/game/client/components/menus_browser.cpp +++ b/src/game/client/components/menus_browser.cpp @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #include <engine/serverbrowser.h> #include <engine/textrender.h> #include <engine/keys.h> diff --git a/src/game/client/components/menus_demo.cpp b/src/game/client/components/menus_demo.cpp index 25ab0240..4918fcfe 100644 --- a/src/game/client/components/menus_demo.cpp +++ b/src/game/client/components/menus_demo.cpp @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #include <base/math.h> diff --git a/src/game/client/components/menus_ingame.cpp b/src/game/client/components/menus_ingame.cpp index fcec7e5b..eacabeba 100644 --- a/src/game/client/components/menus_ingame.cpp +++ b/src/game/client/components/menus_ingame.cpp @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #include <time.h> #include <base/math.h> diff --git a/src/game/client/components/menus_settings.cpp b/src/game/client/components/menus_settings.cpp index fc5f01f1..3c134cce 100644 --- a/src/game/client/components/menus_settings.cpp +++ b/src/game/client/components/menus_settings.cpp @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #include <base/math.h> diff --git a/src/game/client/components/motd.cpp b/src/game/client/components/motd.cpp index 5905d52e..96347933 100644 --- a/src/game/client/components/motd.cpp +++ b/src/game/client/components/motd.cpp @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #include <engine/shared/config.h> #include <engine/graphics.h> #include <engine/textrender.h> diff --git a/src/game/client/components/motd.h b/src/game/client/components/motd.h index 41e15b8c..e2240fa2 100644 --- a/src/game/client/components/motd.h +++ b/src/game/client/components/motd.h @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #ifndef GAME_CLIENT_COMPONENTS_MOTD_H #define GAME_CLIENT_COMPONENTS_MOTD_H #include <game/client/component.h> diff --git a/src/game/client/components/nameplates.cpp b/src/game/client/components/nameplates.cpp index da114bbb..1efd8702 100644 --- a/src/game/client/components/nameplates.cpp +++ b/src/game/client/components/nameplates.cpp @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #include <engine/textrender.h> #include <engine/shared/config.h> #include <game/generated/protocol.h> diff --git a/src/game/client/components/nameplates.h b/src/game/client/components/nameplates.h index 2c4ae6a7..a3516a0c 100644 --- a/src/game/client/components/nameplates.h +++ b/src/game/client/components/nameplates.h @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #ifndef GAME_CLIENT_COMPONENTS_NAMEPLATES_H #define GAME_CLIENT_COMPONENTS_NAMEPLATES_H #include <game/client/component.h> diff --git a/src/game/client/components/particles.cpp b/src/game/client/components/particles.cpp index 479ac7ba..7aa8771c 100644 --- a/src/game/client/components/particles.cpp +++ b/src/game/client/components/particles.cpp @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #include <base/math.h> #include <engine/graphics.h> #include <engine/demo.h> diff --git a/src/game/client/components/particles.h b/src/game/client/components/particles.h index af9a9203..641ec261 100644 --- a/src/game/client/components/particles.h +++ b/src/game/client/components/particles.h @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #ifndef GAME_CLIENT_COMPONENTS_PARTICLES_H #define GAME_CLIENT_COMPONENTS_PARTICLES_H #include <base/vmath.h> diff --git a/src/game/client/components/players.cpp b/src/game/client/components/players.cpp index 90a6b594..d1fe2aed 100644 --- a/src/game/client/components/players.cpp +++ b/src/game/client/components/players.cpp @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #include <engine/demo.h> #include <engine/graphics.h> #include <engine/shared/config.h> diff --git a/src/game/client/components/players.h b/src/game/client/components/players.h index 8d24ea91..34cebd90 100644 --- a/src/game/client/components/players.h +++ b/src/game/client/components/players.h @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #ifndef GAME_CLIENT_COMPONENTS_PLAYERS_H #define GAME_CLIENT_COMPONENTS_PLAYERS_H #include <game/client/component.h> diff --git a/src/game/client/components/scoreboard.cpp b/src/game/client/components/scoreboard.cpp index 0f91a0df..5b17388e 100644 --- a/src/game/client/components/scoreboard.cpp +++ b/src/game/client/components/scoreboard.cpp @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #include <engine/demo.h> #include <engine/graphics.h> #include <engine/textrender.h> diff --git a/src/game/client/components/scoreboard.h b/src/game/client/components/scoreboard.h index 871b34fd..64d6ad0e 100644 --- a/src/game/client/components/scoreboard.h +++ b/src/game/client/components/scoreboard.h @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #ifndef GAME_CLIENT_COMPONENTS_SCOREBOARD_H #define GAME_CLIENT_COMPONENTS_SCOREBOARD_H #include <game/client/component.h> diff --git a/src/game/client/components/skins.cpp b/src/game/client/components/skins.cpp index 52c79220..638baeae 100644 --- a/src/game/client/components/skins.cpp +++ b/src/game/client/components/skins.cpp @@ -1,4 +1,5 @@ -// copyright (c) 2007 magnus auvinen, see licence.txt for more info +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #include <math.h> #include <base/system.h> diff --git a/src/game/client/components/skins.h b/src/game/client/components/skins.h index 9568e793..519f2e73 100644 --- a/src/game/client/components/skins.h +++ b/src/game/client/components/skins.h @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #ifndef GAME_CLIENT_COMPONENTS_SKINS_H #define GAME_CLIENT_COMPONENTS_SKINS_H #include <base/vmath.h> diff --git a/src/game/client/components/sounds.cpp b/src/game/client/components/sounds.cpp index c20a699d..d631a330 100644 --- a/src/game/client/components/sounds.cpp +++ b/src/game/client/components/sounds.cpp @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #include <engine/sound.h> #include <engine/shared/config.h> #include <game/generated/client_data.h> diff --git a/src/game/client/components/sounds.h b/src/game/client/components/sounds.h index ce74b85e..62fee72a 100644 --- a/src/game/client/components/sounds.h +++ b/src/game/client/components/sounds.h @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #ifndef GAME_CLIENT_COMPONENTS_SOUNDS_H #define GAME_CLIENT_COMPONENTS_SOUNDS_H #include <game/client/component.h> diff --git a/src/game/client/components/voting.cpp b/src/game/client/components/voting.cpp index 59f6d934..4ddd6318 100644 --- a/src/game/client/components/voting.cpp +++ b/src/game/client/components/voting.cpp @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #include <engine/shared/config.h> #include <game/generated/protocol.h> diff --git a/src/game/client/components/voting.h b/src/game/client/components/voting.h index ff982640..60631107 100644 --- a/src/game/client/components/voting.h +++ b/src/game/client/components/voting.h @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #ifndef GAME_CLIENT_COMPONENTS_VOTING_H #define GAME_CLIENT_COMPONENTS_VOTING_H #include <game/client/component.h> |