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authorMagnus Auvinen <magnus.auvinen@gmail.com>2008-09-23 13:14:04 +0000
committerMagnus Auvinen <magnus.auvinen@gmail.com>2008-09-23 13:14:04 +0000
commitb65a2c63aa98d73e2e45b6db747793cfcda6f2c3 (patch)
tree9ea4fe44d5fffb3eb4d825c9f5662ee210067882 /src/game/client/components
parent2aca3b874fb69fad8122369d222190c07c0338f1 (diff)
downloadzcatch-b65a2c63aa98d73e2e45b6db747793cfcda6f2c3.tar.gz
zcatch-b65a2c63aa98d73e2e45b6db747793cfcda6f2c3.zip
upped max clients to 16
Diffstat (limited to 'src/game/client/components')
-rw-r--r--src/game/client/components/players.cpp1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/game/client/components/players.cpp b/src/game/client/components/players.cpp
index 43ff3e77..6bf4221e 100644
--- a/src/game/client/components/players.cpp
+++ b/src/game/client/components/players.cpp
@@ -425,7 +425,6 @@ void PLAYERS::render_player(
 
 void PLAYERS::on_render()
 {
-	//int num = snap_num_items(SNAP_CURRENT);
 	for(int i = 0; i < MAX_CLIENTS; i++)
 	{
 		// only render active characters