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authoroy <Tom_Adams@web.de>2011-05-03 23:30:50 +0200
committeroy <Tom_Adams@web.de>2011-05-03 23:30:50 +0200
commit41ebc9bc9d9bdda650799a6c9dc9a5ed15a55430 (patch)
tree9e6b7f4f73ccb179d6a6c42b16ad584e163a9042 /src/game/client/components
parented7af20dabc2f3e3e40406f4b5ac1ce587ee9c79 (diff)
downloadzcatch-41ebc9bc9d9bdda650799a6c9dc9a5ed15a55430.tar.gz
zcatch-41ebc9bc9d9bdda650799a6c9dc9a5ed15a55430.zip
fixed cursor marker position in console
Diffstat (limited to 'src/game/client/components')
-rw-r--r--src/game/client/components/console.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/game/client/components/console.cpp b/src/game/client/components/console.cpp
index 33c6db43..5bc2eadd 100644
--- a/src/game/client/components/console.cpp
+++ b/src/game/client/components/console.cpp
@@ -446,7 +446,9 @@ void CGameConsole::OnRender()
 		}
 
 		TextRender()->TextEx(&Cursor, aInputString, pConsole->m_Input.GetCursorOffset());
+		static float MarkerOffset = TextRender()->TextWidth(0, FontSize, "|", -1)/3;
 		CTextCursor Marker = Cursor;
+		Marker.m_X -= MarkerOffset;
 		TextRender()->TextEx(&Marker, "|", -1);
 		TextRender()->TextEx(&Cursor, aInputString+pConsole->m_Input.GetCursorOffset(), -1);