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| author | Johannes Loher <ghost91@gmx.net> | 2011-04-04 01:27:23 +0200 |
|---|---|---|
| committer | oy <Tom_Adams@web.de> | 2011-04-04 17:29:08 +0200 |
| commit | 1364631211a42b6fc5ed7eb5a7ecb6ab6e7a7422 (patch) | |
| tree | d64fcc6fa0c2eab22c8bf8faca9e2a435508435a /src/game/client/components/spectator.h | |
| parent | 0046825953ce635e2044a16ad046ee01660c1ec7 (diff) | |
| download | zcatch-1364631211a42b6fc5ed7eb5a7ecb6ab6e7a7422.tar.gz zcatch-1364631211a42b6fc5ed7eb5a7ecb6ab6e7a7422.zip | |
Added functionality to switch to the next and the previous player while spectating.
Diffstat (limited to 'src/game/client/components/spectator.h')
| -rw-r--r-- | src/game/client/components/spectator.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/game/client/components/spectator.h b/src/game/client/components/spectator.h index 607780f5..7dfbf856 100644 --- a/src/game/client/components/spectator.h +++ b/src/game/client/components/spectator.h @@ -21,6 +21,8 @@ class CSpectator : public CComponent static void ConKeySpectator(IConsole::IResult *pResult, void *pUserData); static void ConSpectate(IConsole::IResult *pResult, void *pUserData); + static void ConSpectateNext(IConsole::IResult *pResult, void *pUserData); + static void ConSpectatePrevious(IConsole::IResult *pResult, void *pUserData); public: CSpectator(); |