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authorMagnus Auvinen <magnus.auvinen@gmail.com>2009-01-11 15:51:43 +0000
committerMagnus Auvinen <magnus.auvinen@gmail.com>2009-01-11 15:51:43 +0000
commit46125d5ed7126276098875efcc61cd4b11bbd6d2 (patch)
treedee0ce2c56473066e2660cfca8eaeee972ce5ae3 /src/game/client/components/sounds.hpp
parentfec578e084ade00d07b2e802fd86b88743d94bbf (diff)
downloadzcatch-46125d5ed7126276098875efcc61cd4b11bbd6d2.tar.gz
zcatch-46125d5ed7126276098875efcc61cd4b11bbd6d2.zip
fixed so predicted sounds and air jump effect works with demo playback
Diffstat (limited to 'src/game/client/components/sounds.hpp')
-rw-r--r--src/game/client/components/sounds.hpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/game/client/components/sounds.hpp b/src/game/client/components/sounds.hpp
index 5e3dfd6e..95ddb1ec 100644
--- a/src/game/client/components/sounds.hpp
+++ b/src/game/client/components/sounds.hpp
@@ -16,6 +16,7 @@ public:
 	virtual void on_render();
 	
 	void play(int chn, int setid, float vol, vec2 pos);
+	void play_and_record(int chn, int setid, float vol, vec2 pos);
 };