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| author | GreYFoXGTi <GreYFoXGTi@GMaiL.CoM> | 2011-02-12 12:40:36 +0200 |
|---|---|---|
| committer | oy <Tom_Adams@web.de> | 2011-02-12 21:18:41 +0100 |
| commit | 1b2703aaba9ef21b8fca7c12b299fcd0fd4b9251 (patch) | |
| tree | d4b94b98105c3af23c79bae02a132bfe66738392 /src/game/client/components/sounds.cpp | |
| parent | e45ad2a085d8f02aadc5d823a1d7dda4e1da70aa (diff) | |
| download | zcatch-1b2703aaba9ef21b8fca7c12b299fcd0fd4b9251.tar.gz zcatch-1b2703aaba9ef21b8fca7c12b299fcd0fd4b9251.zip | |
Refactoring & fixed WEAPONSPEC_GUN in content.py
Diffstat (limited to 'src/game/client/components/sounds.cpp')
| -rw-r--r-- | src/game/client/components/sounds.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/client/components/sounds.cpp b/src/game/client/components/sounds.cpp index d631a330..f162e5e6 100644 --- a/src/game/client/components/sounds.cpp +++ b/src/game/client/components/sounds.cpp @@ -62,7 +62,7 @@ void CSounds::Enqueue(int SetId) void CSounds::PlayAndRecord(int Chn, int SetId, float Vol, vec2 Pos) { CNetMsg_Sv_SoundGlobal Msg; - Msg.m_Soundid = SetId; + Msg.m_SoundID = SetId; Client()->SendPackMsg(&Msg, MSGFLAG_NOSEND|MSGFLAG_RECORD); Play(Chn, SetId, Vol, Pos); |