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authoroy <Tom_Adams@web.de>2012-01-06 19:38:40 +0100
committeroy <Tom_Adams@web.de>2012-01-06 19:38:40 +0100
commitb592d7a591f32ecdc2c91a79b76c58f77a2b5fee (patch)
treeccde91d0cc06e27f35aca6afdface2d192490817 /src/game/client/components/players.cpp
parent6ad6d59b6fbb7a6625ede9898831a3432a7f90a5 (diff)
downloadzcatch-b592d7a591f32ecdc2c91a79b76c58f77a2b5fee.tar.gz
zcatch-b592d7a591f32ecdc2c91a79b76c58f77a2b5fee.zip
cleaned up playing of global sounds
Diffstat (limited to 'src/game/client/components/players.cpp')
-rw-r--r--src/game/client/components/players.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/client/components/players.cpp b/src/game/client/components/players.cpp
index 6811c2ad..2ce73384 100644
--- a/src/game/client/components/players.cpp
+++ b/src/game/client/components/players.cpp
@@ -347,7 +347,7 @@ void CPlayers::RenderPlayer(
 		static int64 SkidSoundTime = 0;
 		if(time_get()-SkidSoundTime > time_freq()/10)
 		{
-			m_pClient->m_pSounds->Play(CSounds::CHN_WORLD, SOUND_PLAYER_SKID, 0.25f, Position);
+			m_pClient->m_pSounds->PlayAt(CSounds::CHN_WORLD, SOUND_PLAYER_SKID, 0.25f, Position);
 			SkidSoundTime = time_get();
 		}