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authoroy <Tom_Adams@web.de>2011-03-01 18:31:20 +0100
committeroy <Tom_Adams@web.de>2011-03-01 18:31:20 +0100
commit4bede550be18cfc9bb4df669c147032917160066 (patch)
tree56652609b0a47df5e1cf27abbbaf8a3d5cf9756d /src/game/client/components/players.cpp
parent0bc13c91ebcc6404fc67e079e5a9acad10176c98 (diff)
downloadzcatch-4bede550be18cfc9bb4df669c147032917160066.tar.gz
zcatch-4bede550be18cfc9bb4df669c147032917160066.zip
only update the ping if the scoreboard is active. Closes #27
Diffstat (limited to 'src/game/client/components/players.cpp')
-rw-r--r--src/game/client/components/players.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/client/components/players.cpp b/src/game/client/components/players.cpp
index 40197e9f..cbbc8d99 100644
--- a/src/game/client/components/players.cpp
+++ b/src/game/client/components/players.cpp
@@ -500,7 +500,7 @@ void CPlayers::RenderPlayer(
 	RenderInfo.m_ColorFeet.a = 1.0f;
 	RenderTools()->RenderTee(&State, &RenderInfo, Player.m_Emote, Direction, Position);
 
-	if(Player.m_PlayerState == PLAYERSTATE_CHATTING)
+	if(Player.m_PlayerFlags&PLAYERFLAG_CHATTING)
 	{
 		Graphics()->TextureSet(g_pData->m_aImages[IMAGE_EMOTICONS].m_Id);
 		Graphics()->QuadsBegin();