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| author | Magnus Auvinen <magnus.auvinen@gmail.com> | 2009-01-11 17:59:31 +0000 |
|---|---|---|
| committer | Magnus Auvinen <magnus.auvinen@gmail.com> | 2009-01-11 17:59:31 +0000 |
| commit | 035e7a94ffeb570842de33d773082c219452989e (patch) | |
| tree | c6e7d50f1c2ae11e4df08ed50a24b023cd5bfe35 /src/game/client/components/nameplates.cpp | |
| parent | b717297b630dbd1cf226d2b733950c272a85911f (diff) | |
| download | zcatch-035e7a94ffeb570842de33d773082c219452989e.tar.gz zcatch-035e7a94ffeb570842de33d773082c219452989e.zip | |
fixed the non-working dynamic nameplates
Diffstat (limited to 'src/game/client/components/nameplates.cpp')
| -rw-r--r-- | src/game/client/components/nameplates.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/game/client/components/nameplates.cpp b/src/game/client/components/nameplates.cpp index fdceffaf..4a47ea37 100644 --- a/src/game/client/components/nameplates.cpp +++ b/src/game/client/components/nameplates.cpp @@ -5,6 +5,7 @@ #include <game/client/gameclient.hpp> #include <game/client/animstate.hpp> #include "nameplates.hpp" +#include "controls.hpp" void NAMEPLATES::render_nameplate( const NETOBJ_CHARACTER *prev_char, @@ -22,7 +23,7 @@ void NAMEPLATES::render_nameplate( //gfx_text_color float a = 1; if(config.cl_nameplates_always == 0) - a = clamp(1-powf(distance(gameclient.local_target_pos, position)/200.0f,16.0f), 0.0f, 1.0f); + a = clamp(1-powf(distance(gameclient.controls->target_pos, position)/200.0f,16.0f), 0.0f, 1.0f); const char *name = gameclient.clients[player_info->cid].name; float tw = gfx_text_width(0, 28.0f, name, -1); |