about summary refs log tree commit diff
path: root/src/game/client/components/menus_demo.cpp
diff options
context:
space:
mode:
authoroy <Tom_Adams@web.de>2011-03-12 18:07:57 +0100
committeroy <Tom_Adams@web.de>2011-03-12 18:07:57 +0100
commitb834426548107af96c2568af22cbf8604f230965 (patch)
tree893a04ec6b37d7b1d92ee66d39707463f48e847c /src/game/client/components/menus_demo.cpp
parent7b98b3ddeddd34bf0fa0c84b13d928a9dafe140c (diff)
downloadzcatch-b834426548107af96c2568af22cbf8604f230965.tar.gz
zcatch-b834426548107af96c2568af22cbf8604f230965.zip
fixed several problems with spectator view in game and demo player. Closes #83
Diffstat (limited to 'src/game/client/components/menus_demo.cpp')
-rw-r--r--src/game/client/components/menus_demo.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game/client/components/menus_demo.cpp b/src/game/client/components/menus_demo.cpp
index 92dd381d..068d9c32 100644
--- a/src/game/client/components/menus_demo.cpp
+++ b/src/game/client/components/menus_demo.cpp
@@ -55,8 +55,8 @@ void CMenus::RenderDemoPlayer(CUIRect MainView)
 		TotalHeight = SeekBarHeight+Margins*2;
 	
 	MainView.HSplitBottom(TotalHeight, 0, &MainView);
-	MainView.VSplitLeft(250.0f, 0, &MainView);
-	MainView.VSplitRight(250.0f, &MainView, 0);
+	MainView.VSplitLeft(50.0f, 0, &MainView);
+	MainView.VSplitRight(450.0f, &MainView, 0);
 	
 	RenderTools()->DrawUIRect(&MainView, ms_ColorTabbarActive, CUI::CORNER_T, 10.0f);