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authorMagnus Auvinen <magnus.auvinen@gmail.com>2009-06-13 08:22:37 +0000
committerMagnus Auvinen <magnus.auvinen@gmail.com>2009-06-13 08:22:37 +0000
commit69511102de9b0f3ec6ad555baf2a01d9ee1c3dfd (patch)
treeebef66e5ab0cfd16e96026d8ac8d5a708eb68219 /src/game/client/components/menus.hpp
parent9254ca61f1e459cbaf137ce4511332365da9c225 (diff)
downloadzcatch-69511102de9b0f3ec6ad555baf2a01d9ee1c3dfd.tar.gz
zcatch-69511102de9b0f3ec6ad555baf2a01d9ee1c3dfd.zip
improved the font system even futher. utf8 is now used everywhere. it uses less memory as well
Diffstat (limited to 'src/game/client/components/menus.hpp')
-rw-r--r--src/game/client/components/menus.hpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/client/components/menus.hpp b/src/game/client/components/menus.hpp
index 8a50c122..27423490 100644
--- a/src/game/client/components/menus.hpp
+++ b/src/game/client/components/menus.hpp
@@ -40,7 +40,7 @@ class MENUS : public COMPONENT
 	static void ui_draw_checkbox_common(const void *id, const char *text, const char *boxtext, const RECT *r);
 	static void ui_draw_checkbox(const void *id, const char *text, int checked, const RECT *r, const void *extra);
 	static void ui_draw_checkbox_number(const void *id, const char *text, int checked, const RECT *r, const void *extra);
-	static int ui_do_edit_box(void *id, const RECT *rect, char *str, int str_size, float font_size, bool hidden=false);
+	static int ui_do_edit_box(void *id, const RECT *rect, char *str, unsigned str_size, float font_size, bool hidden=false);
 
 	static float ui_do_scrollbar_v(const void *id, const RECT *rect, float current);
 	static float ui_do_scrollbar_h(const void *id, const RECT *rect, float current);