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authorMagnus Auvinen <magnus.auvinen@gmail.com>2008-09-12 07:20:26 +0000
committerMagnus Auvinen <magnus.auvinen@gmail.com>2008-09-12 07:20:26 +0000
commit5bcba4498e2934d44ae3b15d047be5eff5e7afb1 (patch)
tree209a8f2e7265dadba0b593223cdb8f3014a71c71 /src/game/client/components/menus.hpp
parent39c01e7f11bda0e9efc3e0a17c40b60d72b1afc3 (diff)
downloadzcatch-5bcba4498e2934d44ae3b15d047be5eff5e7afb1.tar.gz
zcatch-5bcba4498e2934d44ae3b15d047be5eff5e7afb1.zip
fixed timeout
Diffstat (limited to 'src/game/client/components/menus.hpp')
-rw-r--r--src/game/client/components/menus.hpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/game/client/components/menus.hpp b/src/game/client/components/menus.hpp
index a4f6ec99..6390ec52 100644
--- a/src/game/client/components/menus.hpp
+++ b/src/game/client/components/menus.hpp
@@ -60,6 +60,8 @@ class MENUS : public COMPONENT
 	int active_page;
 	bool menu_active;
 	vec2 mouse_pos;
+	
+	int64 last_input;
 
 	// TODO: this is a bit ugly but.. well.. yeah	
 	enum { MAX_INPUTEVENTS = 32 };