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| author | oy <Tom_Adams@web.de> | 2011-06-27 23:26:01 +0200 |
|---|---|---|
| committer | oy <Tom_Adams@web.de> | 2011-06-27 23:26:01 +0200 |
| commit | fdf6db5fd6ba56cc4cb1993b0ca8153a890c769f (patch) | |
| tree | 1c133fc53f26540fc316511335e0bf56b9fa77d7 /src/game/client/components/menus.cpp | |
| parent | 47cdd2524b4d5bff7f171686af8260aa8a083c50 (diff) | |
| download | zcatch-fdf6db5fd6ba56cc4cb1993b0ca8153a890c769f.tar.gz zcatch-fdf6db5fd6ba56cc4cb1993b0ca8153a890c769f.zip | |
fixed that music resets on password prompt. Closes #695
Diffstat (limited to 'src/game/client/components/menus.cpp')
| -rw-r--r-- | src/game/client/components/menus.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/game/client/components/menus.cpp b/src/game/client/components/menus.cpp index 8e41e81e..9bd59730 100644 --- a/src/game/client/components/menus.cpp +++ b/src/game/client/components/menus.cpp @@ -1337,7 +1337,8 @@ void CMenus::OnStateChange(int NewState, int OldState) if(NewState == IClient::STATE_OFFLINE) { - m_pClient->m_pSounds->Play(CSounds::CHN_MUSIC, SOUND_MENU, 1.0f, vec2(0, 0)); + if(OldState >= IClient::STATE_ONLINE) + m_pClient->m_pSounds->Play(CSounds::CHN_MUSIC, SOUND_MENU, 1.0f, vec2(0, 0)); m_Popup = POPUP_NONE; if(Client()->ErrorString() && Client()->ErrorString()[0] != 0) { |