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authorTeetime <TeetimeTW@yahoo.de>2012-02-17 19:31:43 +0100
committerTeetime <TeetimeTW@yahoo.de>2012-02-17 19:31:43 +0100
commitfc99167e687ba688ce9306bbec7e801450c917be (patch)
treeb440f2568a98b4b6a8db17925a299142adead7fa /src/game/client/components/hud.cpp
parent206e9adb9140c3c8963661f534703de33f8abe05 (diff)
parent44a47d4253a829abcf50dac5586fd9a351f0c66b (diff)
downloadzcatch-fc99167e687ba688ce9306bbec7e801450c917be.tar.gz
zcatch-fc99167e687ba688ce9306bbec7e801450c917be.zip
Merge branch 'master' into zCatch-Exp
Conflicts:
	src/engine/server.h
	src/engine/server/server.cpp
	src/engine/server/server.h
	src/engine/shared/network.h
	src/engine/shared/network_server.cpp
	src/game/server/player.h
Diffstat (limited to 'src/game/client/components/hud.cpp')
-rw-r--r--src/game/client/components/hud.cpp51
1 files changed, 37 insertions, 14 deletions
diff --git a/src/game/client/components/hud.cpp b/src/game/client/components/hud.cpp
index 11343912..6881728c 100644
--- a/src/game/client/components/hud.cpp
+++ b/src/game/client/components/hud.cpp
@@ -59,6 +59,18 @@ void CHud::RenderGameTimer()
 	}
 }
 
+void CHud::RenderPauseNotification()
+{
+	if(m_pClient->m_Snap.m_pGameInfoObj->m_GameStateFlags&GAMESTATEFLAG_PAUSED &&
+		!(m_pClient->m_Snap.m_pGameInfoObj->m_GameStateFlags&GAMESTATEFLAG_GAMEOVER))
+	{
+		const char *pText = Localize("Game paused");
+		float FontSize = 20.0f;
+		float w = TextRender()->TextWidth(0, FontSize,pText, -1);
+		TextRender()->Text(0, 150.0f*Graphics()->ScreenAspect()+-w/2.0f, 50.0f, FontSize, pText, -1);
+	}
+}
+
 void CHud::RenderSuddenDeath()
 {
 	if(m_pClient->m_Snap.m_pGameInfoObj->m_GameStateFlags&GAMESTATEFLAG_SUDDENDEATH)
@@ -78,6 +90,7 @@ void CHud::RenderScoreHud()
 	{
 		int GameFlags = m_pClient->m_Snap.m_pGameInfoObj->m_GameFlags;
 		float Whole = 300*Graphics()->ScreenAspect();
+		float StartY = 229.0f;
 
 		if(GameFlags&GAMEFLAG_TEAMS && m_pClient->m_Snap.m_pGameDataObj)
 		{
@@ -100,15 +113,15 @@ void CHud::RenderScoreHud()
 					Graphics()->SetColor(1.0f, 0.0f, 0.0f, 0.25f);
 				else
 					Graphics()->SetColor(0.0f, 0.0f, 1.0f, 0.25f);
-				RenderTools()->DrawRoundRectExt(Whole-ScoreWidthMax-ImageSize-2*Split, 245.0f+t*20, ScoreWidthMax+ImageSize+2*Split, 18.0f, 5.0f, CUI::CORNER_L);
+				RenderTools()->DrawRoundRectExt(Whole-ScoreWidthMax-ImageSize-2*Split, StartY+t*20, ScoreWidthMax+ImageSize+2*Split, 18.0f, 5.0f, CUI::CORNER_L);
 				Graphics()->QuadsEnd();
 
 				// draw score
-				TextRender()->Text(0, Whole-ScoreWidthMax+(ScoreWidthMax-aScoreTeamWidth[t])/2-Split, 245.0f+t*20, 14.0f, aScoreTeam[t], -1);
+				TextRender()->Text(0, Whole-ScoreWidthMax+(ScoreWidthMax-aScoreTeamWidth[t])/2-Split, StartY+t*20, 14.0f, aScoreTeam[t], -1);
 
 				if(GameFlags&GAMEFLAG_FLAGS)
 				{
-					int BlinkTimer = (m_pClient->m_FlagDropTick[t] != 0 && 
+					int BlinkTimer = (m_pClient->m_FlagDropTick[t] != 0 &&
 										(Client()->GameTick()-m_pClient->m_FlagDropTick[t])/Client()->GameTickSpeed() >= 25) ? 10 : 20;
 					if(FlagCarrier[t] == FLAG_ATSTAND || (FlagCarrier[t] == FLAG_TAKEN && ((Client()->GameTick()/BlinkTimer)&1)))
 					{
@@ -117,7 +130,7 @@ void CHud::RenderScoreHud()
 						Graphics()->TextureSet(g_pData->m_aImages[IMAGE_GAME].m_Id);
 						Graphics()->QuadsBegin();
 						RenderTools()->SelectSprite(t==0?SPRITE_FLAG_RED:SPRITE_FLAG_BLUE);
-						IGraphics::CQuadItem QuadItem(Whole-ScoreWidthMax-ImageSize, 246.0f+t*20, ImageSize/2, ImageSize);
+						IGraphics::CQuadItem QuadItem(Whole-ScoreWidthMax-ImageSize, StartY+1.0f+t*20, ImageSize/2, ImageSize);
 						Graphics()->QuadsDrawTL(&QuadItem, 1);
 						Graphics()->QuadsEnd();
 					}
@@ -126,16 +139,17 @@ void CHud::RenderScoreHud()
 						// draw name of the flag holder
 						int ID = FlagCarrier[t]%MAX_CLIENTS;
 						const char *pName = m_pClient->m_aClients[ID].m_aName;
-						float w = TextRender()->TextWidth(0, 10.0f, pName, -1);
-						TextRender()->Text(0, Whole-ScoreWidthMax-ImageSize-3*Split-w, 247.0f+t*20, 10.0f, pName, -1);
+						float w = TextRender()->TextWidth(0, 8.0f, pName, -1);
+						TextRender()->Text(0, min(Whole-w-1.0f, Whole-ScoreWidthMax-ImageSize-2*Split), StartY+(t+1)*20.0f-3.0f, 8.0f, pName, -1);
 
 						// draw tee of the flag holder
 						CTeeRenderInfo Info = m_pClient->m_aClients[ID].m_RenderInfo;
 						Info.m_Size = 18.0f;
 						RenderTools()->RenderTee(CAnimState::GetIdle(), &Info, EMOTE_NORMAL, vec2(1,0),
-							vec2(Whole-ScoreWidthMax-Info.m_Size/2-Split, 246.0f+Info.m_Size/2+t*20));
+							vec2(Whole-ScoreWidthMax-Info.m_Size/2-Split, StartY+1.0f+Info.m_Size/2+t*20));
 					}
 				}
+				StartY += 8.0f;
 			}
 		}
 		else
@@ -191,25 +205,33 @@ void CHud::RenderScoreHud()
 					Graphics()->SetColor(1.0f, 1.0f, 1.0f, 0.25f);
 				else
 					Graphics()->SetColor(0.0f, 0.0f, 0.0f, 0.25f);
-				RenderTools()->DrawRoundRectExt(Whole-ScoreWidthMax-ImageSize-2*Split-PosSize, 245.0f+t*20, ScoreWidthMax+ImageSize+2*Split+PosSize, 18.0f, 5.0f, CUI::CORNER_L);
+				RenderTools()->DrawRoundRectExt(Whole-ScoreWidthMax-ImageSize-2*Split-PosSize, StartY+t*20, ScoreWidthMax+ImageSize+2*Split+PosSize, 18.0f, 5.0f, CUI::CORNER_L);
 				Graphics()->QuadsEnd();
 
 				// draw score
-				TextRender()->Text(0, Whole-ScoreWidthMax+(ScoreWidthMax-aScoreWidth[t])/2-Split, 245.0f+t*20, 14.0f, aScore[t], -1);
+				TextRender()->Text(0, Whole-ScoreWidthMax+(ScoreWidthMax-aScoreWidth[t])/2-Split, StartY+t*20, 14.0f, aScore[t], -1);
 
-				// draw tee
 				if(apPlayerInfo[t])
  				{
-					CTeeRenderInfo Info = m_pClient->m_aClients[apPlayerInfo[t]->m_ClientID].m_RenderInfo;
+					// draw name
+					int ID = apPlayerInfo[t]->m_ClientID;
+					const char *pName = m_pClient->m_aClients[ID].m_aName;
+					float w = TextRender()->TextWidth(0, 8.0f, pName, -1);
+					TextRender()->Text(0, min(Whole-w-1.0f, Whole-ScoreWidthMax-ImageSize-2*Split-PosSize), StartY+(t+1)*20.0f-3.0f, 8.0f, pName, -1);
+
+					// draw tee
+					CTeeRenderInfo Info = m_pClient->m_aClients[ID].m_RenderInfo;
  					Info.m_Size = 18.0f;
  					RenderTools()->RenderTee(CAnimState::GetIdle(), &Info, EMOTE_NORMAL, vec2(1,0),
- 						vec2(Whole-ScoreWidthMax-Info.m_Size/2-Split, 246.0f+Info.m_Size/2+t*20));
+ 						vec2(Whole-ScoreWidthMax-Info.m_Size/2-Split, StartY+1.0f+Info.m_Size/2+t*20));
 				}
 
 				// draw position
 				char aBuf[32];
 				str_format(aBuf, sizeof(aBuf), "%d.", aPos[t]);
-				TextRender()->Text(0, Whole-ScoreWidthMax-ImageSize-Split-PosSize, 247.0f+t*20, 10.0f, aBuf, -1);
+				TextRender()->Text(0, Whole-ScoreWidthMax-ImageSize-Split-PosSize, StartY+2.0f+t*20, 10.0f, aBuf, -1);
+
+				StartY += 8.0f;
 			}
 		}
 	}
@@ -248,7 +270,7 @@ void CHud::RenderFps()
 	if(g_Config.m_ClShowfps)
 	{
 		// calculate avg. fps
-		float FPS = 1.0f / Client()->FrameTime();
+		float FPS = 1.0f / Client()->RenderFrameTime();
 		m_AverageFPS = (m_AverageFPS*(1.0f-(1.0f/m_AverageFPS))) + (FPS*(1.0f/m_AverageFPS));
 		char Buf[512];
 		str_format(Buf, sizeof(Buf), "%d", (int)m_AverageFPS);
@@ -440,6 +462,7 @@ void CHud::OnRender()
 		}
 
 		RenderGameTimer();
+		RenderPauseNotification();
 		RenderSuddenDeath();
 		RenderScoreHud();
 		RenderWarmupTimer();