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authorMagnus Auvinen <magnus.auvinen@gmail.com>2009-10-27 14:38:53 +0000
committerMagnus Auvinen <magnus.auvinen@gmail.com>2009-10-27 14:38:53 +0000
commit878ede3080ab2cfb627aca505c397d9765052996 (patch)
tree98bff371070e1dca0295f0ca58d64ac4ee8042ce /src/game/client/components/flow.cpp
parent9b99ec0e60b60134e46f2f71d707230948f7db03 (diff)
downloadzcatch-878ede3080ab2cfb627aca505c397d9765052996.tar.gz
zcatch-878ede3080ab2cfb627aca505c397d9765052996.zip
major update with stuff
Diffstat (limited to 'src/game/client/components/flow.cpp')
-rw-r--r--src/game/client/components/flow.cpp9
1 files changed, 5 insertions, 4 deletions
diff --git a/src/game/client/components/flow.cpp b/src/game/client/components/flow.cpp
index b2f983e6..9ecd4b5c 100644
--- a/src/game/client/components/flow.cpp
+++ b/src/game/client/components/flow.cpp
@@ -1,3 +1,4 @@
+#include <engine/client/graphics.h>
 #include <game/mapitems.hpp>
 #include <game/layers.hpp>
 #include "flow.hpp"
@@ -15,17 +16,17 @@ void FLOW::dbg_render()
 	if(!cells)
 		return;
 
-	gfx_texture_set(-1);
-	gfx_lines_begin();
+	Graphics()->TextureSet(-1);
+	Graphics()->LinesBegin();
 	for(int y = 0; y < height; y++)
 		for(int x = 0; x < width; x++)
 		{
 			vec2 pos(x*spacing, y*spacing);
 			vec2 vel = cells[y*width+x].vel * 0.01f;
-			gfx_lines_draw(pos.x, pos.y, pos.x+vel.x, pos.y+vel.y);
+			Graphics()->LinesDraw(pos.x, pos.y, pos.x+vel.x, pos.y+vel.y);
 		}
 		
-	gfx_lines_end();
+	Graphics()->LinesEnd();
 }
 
 void FLOW::init()