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| author | Magnus Auvinen <magnus.auvinen@gmail.com> | 2010-05-29 07:25:38 +0000 |
|---|---|---|
| committer | Magnus Auvinen <magnus.auvinen@gmail.com> | 2010-05-29 07:25:38 +0000 |
| commit | 72c06a258940696093f255fb1061beb58e1cdd0b (patch) | |
| tree | 36b9a7712eec2d4f07837eab9c38ef1c5af85319 /src/game/client/components/effects.h | |
| parent | e56feb597bc743677633432f77513b02907fd169 (diff) | |
| download | zcatch-72c06a258940696093f255fb1061beb58e1cdd0b.tar.gz zcatch-72c06a258940696093f255fb1061beb58e1cdd0b.zip | |
copied refactor to trunk
Diffstat (limited to 'src/game/client/components/effects.h')
| -rw-r--r-- | src/game/client/components/effects.h | 27 |
1 files changed, 27 insertions, 0 deletions
diff --git a/src/game/client/components/effects.h b/src/game/client/components/effects.h new file mode 100644 index 00000000..e8345500 --- /dev/null +++ b/src/game/client/components/effects.h @@ -0,0 +1,27 @@ +#ifndef GAME_CLIENT_COMPONENTS_EFFECTS_H +#define GAME_CLIENT_COMPONENTS_EFFECTS_H +#include <game/client/component.h> + +class CEffects : public CComponent +{ + bool m_Add50hz; + bool m_Add100hz; +public: + CEffects(); + + virtual void OnRender(); + + void BulletTrail(vec2 Pos); + void SmokeTrail(vec2 Pos, vec2 Vel); + void SkidTrail(vec2 Pos, vec2 Vel); + void Explosion(vec2 Pos); + void HammerHit(vec2 Pos); + void AirJump(vec2 Pos); + void DamageIndicator(vec2 Pos, vec2 Dir); + void PlayerSpawn(vec2 Pos); + void PlayerDeath(vec2 Pos, int ClientId); + void PowerupShine(vec2 Pos, vec2 Size); + + void Update(); +}; +#endif |