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authorMagnus Auvinen <magnus.auvinen@gmail.com>2010-05-29 07:25:38 +0000
committerMagnus Auvinen <magnus.auvinen@gmail.com>2010-05-29 07:25:38 +0000
commit72c06a258940696093f255fb1061beb58e1cdd0b (patch)
tree36b9a7712eec2d4f07837eab9c38ef1c5af85319 /src/game/client/components/effects.h
parente56feb597bc743677633432f77513b02907fd169 (diff)
downloadzcatch-72c06a258940696093f255fb1061beb58e1cdd0b.tar.gz
zcatch-72c06a258940696093f255fb1061beb58e1cdd0b.zip
copied refactor to trunk
Diffstat (limited to 'src/game/client/components/effects.h')
-rw-r--r--src/game/client/components/effects.h27
1 files changed, 27 insertions, 0 deletions
diff --git a/src/game/client/components/effects.h b/src/game/client/components/effects.h
new file mode 100644
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+++ b/src/game/client/components/effects.h
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+#ifndef GAME_CLIENT_COMPONENTS_EFFECTS_H
+#define GAME_CLIENT_COMPONENTS_EFFECTS_H
+#include <game/client/component.h>
+
+class CEffects : public CComponent
+{	
+	bool m_Add50hz;
+	bool m_Add100hz;
+public:
+	CEffects();
+
+	virtual void OnRender();
+
+	void BulletTrail(vec2 Pos);
+	void SmokeTrail(vec2 Pos, vec2 Vel);
+	void SkidTrail(vec2 Pos, vec2 Vel);
+	void Explosion(vec2 Pos);
+	void HammerHit(vec2 Pos);
+	void AirJump(vec2 Pos);
+	void DamageIndicator(vec2 Pos, vec2 Dir);
+	void PlayerSpawn(vec2 Pos);
+	void PlayerDeath(vec2 Pos, int ClientId);
+	void PowerupShine(vec2 Pos, vec2 Size);
+
+	void Update();
+};
+#endif