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authoroy <Tom_Adams@web.de>2011-02-27 17:56:03 +0100
committeroy <Tom_Adams@web.de>2011-02-27 17:56:03 +0100
commit0bc13c91ebcc6404fc67e079e5a9acad10176c98 (patch)
treec3b1e1cd155fc62fba0555a8d3549cccc6986db4 /src/game/client/components/effects.cpp
parentd9ce7203871cea0046144bce175df5bf1d7fcc19 (diff)
downloadzcatch-0bc13c91ebcc6404fc67e079e5a9acad10176c98.tar.gz
zcatch-0bc13c91ebcc6404fc67e079e5a9acad10176c98.zip
made cl_threadsoundloading work again
Diffstat (limited to 'src/game/client/components/effects.cpp')
-rw-r--r--src/game/client/components/effects.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/game/client/components/effects.cpp b/src/game/client/components/effects.cpp
index edf39c97..20c9b055 100644
--- a/src/game/client/components/effects.cpp
+++ b/src/game/client/components/effects.cpp
@@ -1,6 +1,8 @@
 /* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
 /* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #include <engine/demo.h>
+#include <engine/engine.h>
+
 #include <engine/shared/config.h>
 
 #include <game/generated/client_data.h>