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| author | Magnus Auvinen <magnus.auvinen@gmail.com> | 2009-01-11 15:51:43 +0000 |
|---|---|---|
| committer | Magnus Auvinen <magnus.auvinen@gmail.com> | 2009-01-11 15:51:43 +0000 |
| commit | 46125d5ed7126276098875efcc61cd4b11bbd6d2 (patch) | |
| tree | dee0ce2c56473066e2660cfca8eaeee972ce5ae3 /src/game/client/components/effects.cpp | |
| parent | fec578e084ade00d07b2e802fd86b88743d94bbf (diff) | |
| download | zcatch-46125d5ed7126276098875efcc61cd4b11bbd6d2.tar.gz zcatch-46125d5ed7126276098875efcc61cd4b11bbd6d2.zip | |
fixed so predicted sounds and air jump effect works with demo playback
Diffstat (limited to 'src/game/client/components/effects.cpp')
| -rw-r--r-- | src/game/client/components/effects.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/game/client/components/effects.cpp b/src/game/client/components/effects.cpp index 5e2e25e3..6b3d90ed 100644 --- a/src/game/client/components/effects.cpp +++ b/src/game/client/components/effects.cpp @@ -38,6 +38,8 @@ void EFFECTS::air_jump(vec2 pos) p.pos = pos + vec2(6.0f, 16.0f); gameclient.particles->add(PARTICLES::GROUP_GENERAL, &p); + + gameclient.sounds->play(SOUNDS::CHN_WORLD, SOUND_PLAYER_AIRJUMP, 1.0f, pos); } void EFFECTS::damage_indicator(vec2 pos, vec2 dir) |