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| author | Magnus Auvinen <magnus.auvinen@gmail.com> | 2008-08-27 15:48:50 +0000 |
|---|---|---|
| committer | Magnus Auvinen <magnus.auvinen@gmail.com> | 2008-08-27 15:48:50 +0000 |
| commit | dfe499248f1b1236487156b28e4a535d7963fe35 (patch) | |
| tree | a750b0f28cfd3f3e252602681412ac1adc6d29c7 /src/game/client/components/damageind.hpp | |
| parent | d711dd190cac809a9bd278fba03ed974812bb863 (diff) | |
| download | zcatch-dfe499248f1b1236487156b28e4a535d7963fe35.tar.gz zcatch-dfe499248f1b1236487156b28e4a535d7963fe35.zip | |
major commit. game client restructure. not complete, loads of stuff not working, but the structure is there
Diffstat (limited to 'src/game/client/components/damageind.hpp')
| -rw-r--r-- | src/game/client/components/damageind.hpp | 31 |
1 files changed, 31 insertions, 0 deletions
diff --git a/src/game/client/components/damageind.hpp b/src/game/client/components/damageind.hpp new file mode 100644 index 00000000..c74af9ca --- /dev/null +++ b/src/game/client/components/damageind.hpp @@ -0,0 +1,31 @@ +#include <base/vmath.hpp> +#include <game/client/component.hpp> + +class DAMAGEIND : public COMPONENT +{ + int64 lastupdate; + struct ITEM + { + vec2 pos; + vec2 dir; + float life; + float startangle; + }; + + enum + { + MAX_ITEMS=64, + }; + + ITEM items[MAX_ITEMS]; + int num_items; + + ITEM *create_i(); + void destroy_i(ITEM *i); + +public: + DAMAGEIND(); + + void create(vec2 pos, vec2 dir); + virtual void on_render(); +}; |