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| author | Magnus Auvinen <magnus.auvinen@gmail.com> | 2008-08-27 15:48:50 +0000 |
|---|---|---|
| committer | Magnus Auvinen <magnus.auvinen@gmail.com> | 2008-08-27 15:48:50 +0000 |
| commit | dfe499248f1b1236487156b28e4a535d7963fe35 (patch) | |
| tree | a750b0f28cfd3f3e252602681412ac1adc6d29c7 /src/game/client/components/controls.hpp | |
| parent | d711dd190cac809a9bd278fba03ed974812bb863 (diff) | |
| download | zcatch-dfe499248f1b1236487156b28e4a535d7963fe35.tar.gz zcatch-dfe499248f1b1236487156b28e4a535d7963fe35.zip | |
major commit. game client restructure. not complete, loads of stuff not working, but the structure is there
Diffstat (limited to 'src/game/client/components/controls.hpp')
| -rw-r--r-- | src/game/client/components/controls.hpp | 19 |
1 files changed, 19 insertions, 0 deletions
diff --git a/src/game/client/components/controls.hpp b/src/game/client/components/controls.hpp new file mode 100644 index 00000000..d875522a --- /dev/null +++ b/src/game/client/components/controls.hpp @@ -0,0 +1,19 @@ +#include <base/vmath.hpp> +#include <game/client/component.hpp> + +class CONTROLS : public COMPONENT +{ +public: + vec2 mouse_pos; + vec2 target_pos; + + NETOBJ_PLAYER_INPUT input_data; + int input_direction_left; + int input_direction_right; + + CONTROLS(); + virtual bool on_mousemove(float x, float y); + virtual void on_init(); + + int snapinput(int *data); +}; |