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| author | Magnus Auvinen <magnus.auvinen@gmail.com> | 2009-01-21 00:05:07 +0000 |
|---|---|---|
| committer | Magnus Auvinen <magnus.auvinen@gmail.com> | 2009-01-21 00:05:07 +0000 |
| commit | 24899a13e8863e59027e993a61e9b2ef6787b74b (patch) | |
| tree | b12072e289b28395b63b677336815ec472479eb6 /src/game/client/components/controls.cpp | |
| parent | 30695c09a8fde8b88b8fa58427e0eb2293696e58 (diff) | |
| download | zcatch-24899a13e8863e59027e993a61e9b2ef6787b74b.tar.gz zcatch-24899a13e8863e59027e993a61e9b2ef6787b74b.zip | |
improved the prediction timer to handle crappy connections better
Diffstat (limited to 'src/game/client/components/controls.cpp')
| -rw-r--r-- | src/game/client/components/controls.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/client/components/controls.cpp b/src/game/client/components/controls.cpp index 412dcf77..bdcea4d0 100644 --- a/src/game/client/components/controls.cpp +++ b/src/game/client/components/controls.cpp @@ -152,7 +152,7 @@ int CONTROLS::snapinput(int *data) else if(input_data.prev_weapon != last_data.prev_weapon) send = true; // send at at least 10hz - if(time_get() > last_send_time + time_freq()/10) + if(time_get() > last_send_time + time_freq()/25) send = true; } |