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authorMagnus Auvinen <magnus.auvinen@gmail.com>2008-08-27 15:48:50 +0000
committerMagnus Auvinen <magnus.auvinen@gmail.com>2008-08-27 15:48:50 +0000
commitdfe499248f1b1236487156b28e4a535d7963fe35 (patch)
treea750b0f28cfd3f3e252602681412ac1adc6d29c7 /src/game/client/component.hpp
parentd711dd190cac809a9bd278fba03ed974812bb863 (diff)
downloadzcatch-dfe499248f1b1236487156b28e4a535d7963fe35.tar.gz
zcatch-dfe499248f1b1236487156b28e4a535d7963fe35.zip
major commit. game client restructure. not complete, loads of stuff not working, but the structure is there
Diffstat (limited to 'src/game/client/component.hpp')
-rw-r--r--src/game/client/component.hpp22
1 files changed, 22 insertions, 0 deletions
diff --git a/src/game/client/component.hpp b/src/game/client/component.hpp
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--- /dev/null
+++ b/src/game/client/component.hpp
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+#ifndef GAME_CLIENT_GAMESYSTEM_H
+#define GAME_CLIENT_GAMESYSTEM_H
+
+#include <engine/e_client_interface.h>
+
+class GAMECLIENT;
+
+class COMPONENT
+{
+public:
+	GAMECLIENT *client;
+	
+	virtual void on_statechange(int new_state, int old_state) {};
+	virtual void on_init() {};
+	virtual void on_reset() {};
+	virtual void on_render() {};
+	virtual void on_message(int msg, void *rawmsg) {}
+	virtual bool on_mousemove(float x, float y) { return false; }
+	virtual bool on_input(INPUT_EVENT e) { return false; }
+};
+
+#endif