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| author | Magnus Auvinen <magnus.auvinen@gmail.com> | 2008-08-27 15:48:50 +0000 |
|---|---|---|
| committer | Magnus Auvinen <magnus.auvinen@gmail.com> | 2008-08-27 15:48:50 +0000 |
| commit | dfe499248f1b1236487156b28e4a535d7963fe35 (patch) | |
| tree | a750b0f28cfd3f3e252602681412ac1adc6d29c7 /src/game/client/component.hpp | |
| parent | d711dd190cac809a9bd278fba03ed974812bb863 (diff) | |
| download | zcatch-dfe499248f1b1236487156b28e4a535d7963fe35.tar.gz zcatch-dfe499248f1b1236487156b28e4a535d7963fe35.zip | |
major commit. game client restructure. not complete, loads of stuff not working, but the structure is there
Diffstat (limited to 'src/game/client/component.hpp')
| -rw-r--r-- | src/game/client/component.hpp | 22 |
1 files changed, 22 insertions, 0 deletions
diff --git a/src/game/client/component.hpp b/src/game/client/component.hpp new file mode 100644 index 00000000..5bc7830d --- /dev/null +++ b/src/game/client/component.hpp @@ -0,0 +1,22 @@ +#ifndef GAME_CLIENT_GAMESYSTEM_H +#define GAME_CLIENT_GAMESYSTEM_H + +#include <engine/e_client_interface.h> + +class GAMECLIENT; + +class COMPONENT +{ +public: + GAMECLIENT *client; + + virtual void on_statechange(int new_state, int old_state) {}; + virtual void on_init() {}; + virtual void on_reset() {}; + virtual void on_render() {}; + virtual void on_message(int msg, void *rawmsg) {} + virtual bool on_mousemove(float x, float y) { return false; } + virtual bool on_input(INPUT_EVENT e) { return false; } +}; + +#endif |