about summary refs log tree commit diff
path: root/src/game/client/component.hpp
diff options
context:
space:
mode:
authorMagnus Auvinen <magnus.auvinen@gmail.com>2009-10-27 14:38:53 +0000
committerMagnus Auvinen <magnus.auvinen@gmail.com>2009-10-27 14:38:53 +0000
commit878ede3080ab2cfb627aca505c397d9765052996 (patch)
tree98bff371070e1dca0295f0ca58d64ac4ee8042ce /src/game/client/component.hpp
parent9b99ec0e60b60134e46f2f71d707230948f7db03 (diff)
downloadzcatch-878ede3080ab2cfb627aca505c397d9765052996.tar.gz
zcatch-878ede3080ab2cfb627aca505c397d9765052996.zip
major update with stuff
Diffstat (limited to 'src/game/client/component.hpp')
-rw-r--r--src/game/client/component.hpp8
1 files changed, 8 insertions, 0 deletions
diff --git a/src/game/client/component.hpp b/src/game/client/component.hpp
index 3d5edb86..6534e56b 100644
--- a/src/game/client/component.hpp
+++ b/src/game/client/component.hpp
@@ -2,13 +2,21 @@
 #define GAME_CLIENT_GAMESYSTEM_H
 
 #include <engine/e_client_interface.h>
+#include "gameclient.hpp"
 
 class GAMECLIENT;
 
 class COMPONENT
 {
 protected:
+	friend class GAMECLIENT;
+
 	GAMECLIENT *client;
+	
+	// perhaps propagte pointers for these as well
+	class IGraphics *Graphics() const { return client->Graphics(); }
+	class CUI *UI() const { return client->UI(); }
+	class CRenderTools *RenderTools() const { return client->RenderTools(); }
 public:
 	virtual ~COMPONENT() {}