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| author | Magnus Auvinen <magnus.auvinen@gmail.com> | 2008-08-30 09:16:29 +0000 |
|---|---|---|
| committer | Magnus Auvinen <magnus.auvinen@gmail.com> | 2008-08-30 09:16:29 +0000 |
| commit | 9672fe674f6335318cf11855299679f9d94a619b (patch) | |
| tree | 09470e4c0ad819ce02f96f277eadbe93aedf4e97 /src/game/client/component.hpp | |
| parent | 2e2d31ccc359228f0031b9fa507b33f8ba935722 (diff) | |
| download | zcatch-9672fe674f6335318cf11855299679f9d94a619b.tar.gz zcatch-9672fe674f6335318cf11855299679f9d94a619b.zip | |
fixed so you can disconnect and reconnet without crashing
Diffstat (limited to 'src/game/client/component.hpp')
| -rw-r--r-- | src/game/client/component.hpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/game/client/component.hpp b/src/game/client/component.hpp index 7955f845..8ba4a52b 100644 --- a/src/game/client/component.hpp +++ b/src/game/client/component.hpp @@ -7,9 +7,10 @@ class GAMECLIENT; class COMPONENT { +protected: + GAMECLIENT *client; public: ~COMPONENT() {} - GAMECLIENT *client; virtual void on_statechange(int new_state, int old_state) {}; virtual void on_init() {}; |