diff options
| author | oy <Tom_Adams@web.de> | 2010-06-03 14:48:32 +0200 |
|---|---|---|
| committer | oy <Tom_Adams@web.de> | 2010-06-03 14:48:32 +0200 |
| commit | 5988b9d38801f0987f38c99fb944e1a861d07ef3 (patch) | |
| tree | 11771e6418a694f98ce2561e865b2f29971649bf /src/engine/shared/network_server.cpp | |
| parent | d581e413c8fa94e4d1069b20bbe4edf1ebe2dbff (diff) | |
| download | zcatch-5988b9d38801f0987f38c99fb944e1a861d07ef3.tar.gz zcatch-5988b9d38801f0987f38c99fb944e1a861d07ef3.zip | |
- show connecting players with rcon status command
- make it possible to limit the number of clients with the same ip that can connect to the server
Diffstat (limited to 'src/engine/shared/network_server.cpp')
| -rw-r--r-- | src/engine/shared/network_server.cpp | 37 |
1 files changed, 36 insertions, 1 deletions
diff --git a/src/engine/shared/network_server.cpp b/src/engine/shared/network_server.cpp index 32b08bf6..2d30a7d1 100644 --- a/src/engine/shared/network_server.cpp +++ b/src/engine/shared/network_server.cpp @@ -24,7 +24,7 @@ #define MACRO_LIST_FIND(Start, Next, Expression) \ { while(Start && !(Expression)) Start = Start->Next; } -bool CNetServer::Open(NETADDR BindAddr, int MaxClients, int Flags) +bool CNetServer::Open(NETADDR BindAddr, int MaxClients, int MaxClientsPerIP, int Flags) { // zero out the whole structure mem_zero(this, sizeof(*this)); @@ -40,6 +40,8 @@ bool CNetServer::Open(NETADDR BindAddr, int MaxClients, int Flags) m_MaxClients = NET_MAX_CLIENTS; if(m_MaxClients < 1) m_MaxClients = 1; + + m_MaxClientsPerIP = MaxClientsPerIP; for(int i = 0; i < NET_MAX_CLIENTS; i++) m_aSlots[i].m_Connection.Init(m_Socket); @@ -335,6 +337,29 @@ int CNetServer::Recv(CNetChunk *pChunk) // client that wants to connect if(!Found) { + // only allow a specific number of players with the same ip + NETADDR ThisAddr = Addr, OtherAddr; + int FoundAddr = 1; + ThisAddr.port = 0; + for(int i = 0; i < MaxClients(); ++i) + { + if(m_aSlots[i].m_Connection.State() == NET_CONNSTATE_OFFLINE) + continue; + + OtherAddr = m_aSlots[i].m_Connection.PeerAddress(); + OtherAddr.port = 0; + if(!net_addr_comp(&ThisAddr, &OtherAddr)) + { + if(FoundAddr++ >= m_MaxClientsPerIP) + { + char aBuf[128]; + str_format(aBuf, sizeof(aBuf), "only %i players with same ip allowed", m_MaxClientsPerIP); + CNetBase::SendControlMsg(m_Socket, &Addr, 0, NET_CTRLMSG_CLOSE, aBuf, sizeof(aBuf)); + return 0; + } + } + } + for(int i = 0; i < MaxClients(); i++) { if(m_aSlots[i].m_Connection.State() == NET_CONNSTATE_OFFLINE) @@ -411,3 +436,13 @@ int CNetServer::Send(CNetChunk *pChunk) return 0; } +void CNetServer::SetMaxClientsPerIP(int Max) +{ + // clamp + if(Max < 1) + Max = 1; + else if(Max > NET_MAX_CLIENTS) + Max = NET_MAX_CLIENTS; + + m_MaxClientsPerIP = Max; +} |