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| author | Magnus Auvinen <magnus.auvinen@gmail.com> | 2007-08-22 07:52:33 +0000 |
|---|---|---|
| committer | Magnus Auvinen <magnus.auvinen@gmail.com> | 2007-08-22 07:52:33 +0000 |
| commit | 8b3c16e6152a527f9aec1a88a9eed74119de7000 (patch) | |
| tree | f0bde5cea15e696e42cade06a3b12ff6b13acc57 /src/engine/server/server.c | |
| parent | 9899666a7ce6679a3b9667ab09f615f4d0769c16 (diff) | |
| download | zcatch-8b3c16e6152a527f9aec1a88a9eed74119de7000.tar.gz zcatch-8b3c16e6152a527f9aec1a88a9eed74119de7000.zip | |
major engine cleanup. dependency on baselib removed. engine is now C code (not ansi tho). some other cruft removed aswell
Diffstat (limited to 'src/engine/server/server.c')
| -rw-r--r-- | src/engine/server/server.c | 659 |
1 files changed, 659 insertions, 0 deletions
diff --git a/src/engine/server/server.c b/src/engine/server/server.c new file mode 100644 index 00000000..e07d2237 --- /dev/null +++ b/src/engine/server/server.c @@ -0,0 +1,659 @@ +#include <stdio.h> +#include <string.h> +#include <stdlib.h> + +#include <engine/system.h> +#include <engine/config.h> + +#include <engine/interface.h> + +#include <engine/protocol.h> +#include <engine/snapshot.h> + +#include <engine/compression.h> +#include <engine/versions.h> + +#include <engine/network.h> +#include <engine/config.h> +#include <engine/packer.h> + +#include <mastersrv/mastersrv.h> + +static SNAPBUILD builder; + +static int64 lasttick; +static int64 lastheartbeat; +static NETADDR4 master_server; + +static int biggest_snapshot; + +void *snap_new_item(int type, int id, int size) +{ + dbg_assert(type >= 0 && type <=0xffff, "incorrect type"); + dbg_assert(id >= 0 && id <=0xffff, "incorrect id"); + return snapbuild_new_item(&builder, type, id, size); +} + +typedef struct +{ + short next; + short state; // 0 = free, 1 = alloced, 2 = timed + int timeout_tick; +} SNAP_ID; + +static const int MAX_IDS = 8*1024; // should be lowered +static SNAP_ID snap_ids[8*1024]; +static int snap_first_free_id; +static int snap_first_timed_id; +static int snap_last_timed_id; +static int snap_id_usage; +static int snap_id_inusage; +static int snap_id_inited = 0; + +static void snap_init_id() +{ + int i; + for(i = 0; i < MAX_IDS; i++) + { + snap_ids[i].next = i+1; + snap_ids[i].state = 0; + } + + snap_ids[MAX_IDS-1].next = -1; + snap_first_free_id = 0; + snap_first_timed_id = -1; + snap_last_timed_id = -1; + snap_id_usage = 0; + snap_id_inusage = 0; + + snap_id_inited = 1; +} + +int snap_new_id() +{ + dbg_assert(snap_id_inited == 1, "requesting id too soon"); + + // process timed ids + while(snap_first_timed_id != -1 && snap_ids[snap_first_timed_id].timeout_tick < server_tick()) + { + int next_timed = snap_ids[snap_first_timed_id].next; + + // add it to the free list + snap_ids[snap_first_timed_id].next = snap_first_free_id; + snap_ids[snap_first_timed_id].state = 0; + snap_first_free_id = snap_first_timed_id; + + // remove it from the timed list + snap_first_timed_id = next_timed; + if(snap_first_timed_id == -1) + snap_last_timed_id = -1; + + snap_id_usage--; + } + + int id = snap_first_free_id; + dbg_assert(id != -1, "id error"); + snap_first_free_id = snap_ids[snap_first_free_id].next; + snap_ids[id].state = 1; + snap_id_usage++; + snap_id_inusage++; + return id; +} + +void snap_free_id(int id) +{ + dbg_assert(snap_ids[id].state == 1, "id is not alloced"); + + snap_id_inusage--; + snap_ids[id].state = 2; + snap_ids[id].timeout_tick = server_tick() + server_tickspeed()*5; + snap_ids[id].next = -1; + + if(snap_last_timed_id != -1) + { + snap_ids[snap_last_timed_id].next = id; + snap_last_timed_id = id; + } + else + { + snap_first_timed_id = id; + snap_last_timed_id = id; + } +} + +enum +{ + SRVCLIENT_STATE_EMPTY = 0, + SRVCLIENT_STATE_CONNECTING = 1, + SRVCLIENT_STATE_INGAME = 2, +}; + +// +typedef struct +{ + // connection state info + int state; + int latency; + + int last_acked_snapshot; + SNAPSTORAGE snapshots; + + char name[MAX_NAME_LENGTH]; + char clan[MAX_CLANNAME_LENGTH]; +} CLIENT; + +static CLIENT clients[MAX_CLIENTS]; +static int current_tick = 0; +static NETSERVER *net; + +int server_tick() +{ + return current_tick; +} + +int server_tickspeed() +{ + return SERVER_TICK_SPEED; +} + +int server_init() +{ + int i; + for(i = 0; i < MAX_CLIENTS; i++) + { + clients[i].state = SRVCLIENT_STATE_EMPTY; + clients[i].name[0] = 0; + clients[i].clan[0] = 0; + snapstorage_init(&clients[i].snapshots); + } + + current_tick = 0; + + return 0; +} + +int server_getclientinfo(int client_id, CLIENT_INFO *info) +{ + dbg_assert(client_id >= 0 && client_id < MAX_CLIENTS, "client_id is not valid"); + dbg_assert(info != 0, "info can not be null"); + + if(clients[client_id].state == SRVCLIENT_STATE_INGAME) + { + info->name = clients[client_id].name; + info->latency = clients[client_id].latency; + return 1; + } + return 0; +} + + +int server_send_msg(int client_id) +{ + const MSG_INFO *info = msg_get_info(); + NETPACKET packet; + mem_zero(&packet, sizeof(NETPACKET)); + + packet.client_id = client_id; + packet.data = info->data; + packet.data_size = info->size; + + if(info->flags&MSGFLAG_VITAL) + packet.flags = PACKETFLAG_VITAL; + + if(client_id == -1) + { + // broadcast + int i; + for(i = 0; i < MAX_CLIENTS; i++) + if(clients[i].state == SRVCLIENT_STATE_INGAME) + { + packet.client_id = i; + netserver_send(net, &packet); + } + } + else + netserver_send(net, &packet); + return 0; +} + + +static void server_do_tick() +{ + current_tick++; + mods_tick(); +} + +static void server_do_snap() +{ + mods_presnap(); + + int i; + for( i = 0; i < MAX_CLIENTS; i++) + { + if(clients[i].state == SRVCLIENT_STATE_INGAME) + { + char data[MAX_SNAPSHOT_SIZE]; + char deltadata[MAX_SNAPSHOT_SIZE]; + char compdata[MAX_SNAPSHOT_SIZE]; + snapbuild_init(&builder); + mods_snap(i); + + // finish snapshot + int snapshot_size = snapbuild_finish(&builder, data); + + // remove old snapshos + // keep 1 seconds worth of snapshots + snapstorage_purge_until(&clients[i].snapshots, current_tick-SERVER_TICK_SPEED); + + // save it the snapshot + snapstorage_add(&clients[i].snapshots, current_tick, time_get(), snapshot_size, data); + + // find snapshot that we can preform delta against + static SNAPSHOT emptysnap; + emptysnap.data_size = 0; + emptysnap.num_items = 0; + + SNAPSHOT *deltashot = &emptysnap; + int deltashot_size; + int delta_tick = -1; + { + deltashot_size = snapstorage_get(&clients[i].snapshots, clients[i].last_acked_snapshot, 0, &deltashot); + if(deltashot_size >= 0) + //{ + delta_tick = clients[i].last_acked_snapshot; + //deltashot = (SNAPSHOT *)delta_data; + //} + } + + // create delta + int deltasize = snapshot_create_delta(deltashot, (SNAPSHOT*)data, deltadata); + + if(deltasize) + { + // compress it + unsigned char intdata[MAX_SNAPSHOT_SIZE]; + int intsize = intpack_compress(deltadata, deltasize, intdata); + + int compsize = zerobit_compress(intdata, intsize, compdata); + snapshot_size = compsize; + + if(snapshot_size > biggest_snapshot) + biggest_snapshot = snapshot_size; + + const int max_size = MAX_SNAPSHOT_PACKSIZE; + int numpackets = (snapshot_size+max_size-1)/max_size; + (void)numpackets; + int n, left; + for(n = 0, left = snapshot_size; left; n++) + { + int chunk = left < max_size ? left : max_size; + left -= chunk; + + msg_pack_start_system(NETMSG_SNAP, 0); + msg_pack_int(current_tick); + msg_pack_int(current_tick-delta_tick); // compressed with + msg_pack_int(chunk); + msg_pack_raw(&compdata[n*max_size], chunk); + msg_pack_end(); + server_send_msg(i); + } + } + else + { + msg_pack_start_system(NETMSG_SNAPEMPTY, 0); + msg_pack_int(current_tick); + msg_pack_int(current_tick-delta_tick); // compressed with + msg_pack_end(); + server_send_msg(i); + } + } + } + + mods_postsnap(); +} + + +static int new_client_callback(int cid, void *user) +{ + clients[cid].state = SRVCLIENT_STATE_CONNECTING; + clients[cid].name[0] = 0; + clients[cid].clan[0] = 0; + snapstorage_purge_all(&clients[cid].snapshots); + clients[cid].last_acked_snapshot = -1; + return 0; +} + +static int del_client_callback(int cid, void *user) +{ + clients[cid].state = SRVCLIENT_STATE_EMPTY; + clients[cid].name[0] = 0; + clients[cid].clan[0] = 0; + snapstorage_purge_all(&clients[cid].snapshots); + + mods_client_drop(cid); + return 0; +} + + +static void server_send_map(int cid) +{ + msg_pack_start_system(NETMSG_MAP, MSGFLAG_VITAL); + msg_pack_string(config.sv_map, 0); + msg_pack_end(); + server_send_msg(cid); +} + +static void server_send_heartbeat() +{ + NETPACKET packet; + packet.client_id = -1; + packet.address = master_server; + packet.flags = PACKETFLAG_CONNLESS; + packet.data_size = sizeof(SERVERBROWSE_HEARTBEAT); + packet.data = SERVERBROWSE_HEARTBEAT; + netserver_send(net, &packet); +} + +static void server_process_client_packet(NETPACKET *packet) +{ + int cid = packet->client_id; + int sys; + int msg = msg_unpack_start(packet->data, packet->data_size, &sys); + if(sys) + { + // system message + if(msg == NETMSG_INFO) + { + char version[64]; + strncpy(version, msg_unpack_string(), 64); + if(strcmp(version, TEEWARS_NETVERSION_STRING) != 0) + { + // OH FUCK! wrong version, drop him + char reason[256]; + sprintf(reason, "wrong version. server is running %s.", TEEWARS_NETVERSION_STRING); + netserver_drop(net, cid, reason); + return; + } + + strncpy(clients[cid].name, msg_unpack_string(), MAX_NAME_LENGTH); + strncpy(clients[cid].clan, msg_unpack_string(), MAX_CLANNAME_LENGTH); + const char *password = msg_unpack_string(); + const char *skin = msg_unpack_string(); + (void)password; // ignore these variables + (void)skin; + server_send_map(cid); + } + else if(msg == NETMSG_ENTERGAME) + { + if(clients[cid].state != SRVCLIENT_STATE_INGAME) + { + dbg_msg("server", "player as entered the game. cid=%x", cid); + clients[cid].state = SRVCLIENT_STATE_INGAME; + mods_client_enter(cid); + } + } + else if(msg == NETMSG_INPUT) + { + int input[MAX_INPUT_SIZE]; + int size = msg_unpack_int(); + int i; + for(i = 0; i < size/4; i++) + input[i] = msg_unpack_int(); + mods_client_input(cid, input); + } + else if(msg == NETMSG_SNAPACK) + { + clients[cid].last_acked_snapshot = msg_unpack_int(); + int64 tagtime; + if(snapstorage_get(&clients[cid].snapshots, clients[cid].last_acked_snapshot, &tagtime, 0) >= 0) + clients[cid].latency = (int)(((time_get()-tagtime)*1000)/time_freq()); + } + else + { + dbg_msg("server", "strange message cid=%d msg=%d data_size=%d", cid, msg, packet->data_size); + } + } + else + { + // game message + mods_message(msg, cid); + } +} + +static void server_send_serverinfo(NETADDR4 *addr) +{ + NETPACKET packet; + + PACKER p; + packer_reset(&p); + packer_add_raw(&p, SERVERBROWSE_INFO, sizeof(SERVERBROWSE_INFO)); + packer_add_string(&p, config.sv_name, 128); + packer_add_string(&p, config.sv_map, 128); + packer_add_int(&p, netserver_max_clients(net)); // max_players + int c = 0; + int i; + for(i = 0; i < MAX_CLIENTS; i++) + { + if(!clients[i].state != SRVCLIENT_STATE_EMPTY) + c++; + } + packer_add_int(&p, c); // num_players + + packet.client_id = -1; + packet.address = *addr; + packet.flags = PACKETFLAG_CONNLESS; + packet.data_size = packer_size(&p); + packet.data = packer_data(&p); + netserver_send(net, &packet); +} + + +static void server_send_fwcheckresponse(NETADDR4 *addr) +{ + NETPACKET packet; + packet.client_id = -1; + packet.address = *addr; + packet.flags = PACKETFLAG_CONNLESS; + packet.data_size = sizeof(SERVERBROWSE_FWRESPONSE); + packet.data = SERVERBROWSE_FWRESPONSE; + netserver_send(net, &packet); +} + +static void server_pump_network() +{ + netserver_update(net); + + // process packets + NETPACKET packet; + while(netserver_recv(net, &packet)) + { + if(packet.client_id == -1) + { + // stateless + if(packet.data_size == sizeof(SERVERBROWSE_GETINFO) && + memcmp(packet.data, SERVERBROWSE_GETINFO, sizeof(SERVERBROWSE_GETINFO)) == 0) + { + server_send_serverinfo(&packet.address); + } + else if(packet.data_size == sizeof(SERVERBROWSE_FWCHECK) && + memcmp(packet.data, SERVERBROWSE_FWCHECK, sizeof(SERVERBROWSE_FWCHECK)) == 0) + { + server_send_fwcheckresponse(&packet.address); + } + else if(packet.data_size == sizeof(SERVERBROWSE_FWOK) && + memcmp(packet.data, SERVERBROWSE_FWOK, sizeof(SERVERBROWSE_FWOK)) == 0) + { + if(config.debug) + dbg_msg("server", "no firewall/nat problems detected"); + } + else if(packet.data_size == sizeof(SERVERBROWSE_FWERROR) && + memcmp(packet.data, SERVERBROWSE_FWERROR, sizeof(SERVERBROWSE_FWERROR)) == 0) + { + dbg_msg("server", "ERROR: the master server reports that clients can not connect to this server."); + dbg_msg("server", "ERROR: configure your firewall/nat to let trough udp on port %d.", 8303); + } + } + else + server_process_client_packet(&packet); + } +} + + +static int server_run() +{ + biggest_snapshot = 0; + + net_init(); // For Windows compatibility. + + snap_init_id(); + + // load map + if(!map_load(config.sv_map)) + { + dbg_msg("server", "failed to load map. mapname='%s'", config.sv_map); + return -1; + } + + // start server + NETADDR4 bindaddr; + + if(strlen(config.sv_bindaddr) && net_host_lookup(config.sv_bindaddr, config.sv_port, &bindaddr) != 0) + { + // sweet! + } + else + { + mem_zero(&bindaddr, sizeof(bindaddr)); + bindaddr.port = config.sv_port; + } + + net = netserver_open(bindaddr, config.sv_max_clients, 0); + if(!net) + { + dbg_msg("server", "couldn't open socket. port might already be in use"); + return -1; + } + + netserver_set_callbacks(net, new_client_callback, del_client_callback, 0); + + dbg_msg("server", "server name is '%s'", config.sv_name); + dbg_msg("server", "masterserver is '%s'", config.masterserver); + if (net_host_lookup(config.masterserver, MASTERSERVER_PORT, &master_server) != 0) + { + // TODO: fix me + //master_server = netaddr4(0, 0, 0, 0, 0); + } + + mods_init(); + + int64 time_per_tick = time_freq()/SERVER_TICK_SPEED; + int64 time_per_heartbeat = time_freq() * 30; + int64 starttime = time_get(); + lasttick = starttime; + lastheartbeat = 0; + + int64 reporttime = time_get(); + int reportinterval = 3; + + int64 simulationtime = 0; + int64 snaptime = 0; + int64 networktime = 0; + int64 totaltime = 0; + + while(1) + { + int64 t = time_get(); + if(t-lasttick > time_per_tick) + { + { + int64 start = time_get(); + server_do_tick(); + simulationtime += time_get()-start; + } + + { + int64 start = time_get(); + server_do_snap(); + snaptime += time_get()-start; + } + + lasttick += time_per_tick; + } + + if(config.sv_sendheartbeats) + { + if (t > lastheartbeat+time_per_heartbeat) + { + server_send_heartbeat(); + lastheartbeat = t+time_per_heartbeat; + } + } + + { + int64 start = time_get(); + server_pump_network(); + networktime += time_get()-start; + } + + if(reporttime < time_get()) + { + if(config.debug) + { + dbg_msg("server", "sim=%.02fms snap=%.02fms net=%.02fms total=%.02fms load=%.02f%% ids=%d/%d", + (simulationtime/reportinterval)/(double)time_freq()*1000, + (snaptime/reportinterval)/(double)time_freq()*1000, + (networktime/reportinterval)/(double)time_freq()*1000, + (totaltime/reportinterval)/(double)time_freq()*1000, + (totaltime)/reportinterval/(double)time_freq()*100.0f, + snap_id_inusage, snap_id_usage); + } + + simulationtime = 0; + snaptime = 0; + networktime = 0; + totaltime = 0; + + reporttime += time_freq()*reportinterval; + } + totaltime += time_get()-t; + thread_sleep(1); + } + + mods_shutdown(); + map_unload(); + + return 0; +} + + +int main(int argc, char **argv) +{ + dbg_msg("server", "starting..."); + + config_reset(); + +#ifdef CONF_PLATFORM_MACOSX + const char *config_filename = "~/.teewars"; +#else + const char *config_filename = "default.cfg"; +#endif + + int i; + for(i = 1; i < argc; i++) + { + if(argv[i][0] == '-' && argv[i][1] == 'f' && argv[i][2] == 0 && argc - i > 1) + { + config_filename = argv[i+1]; + i++; + } + } + + config_load(config_filename); + + // parse arguments + for(i = 1; i < argc; i++) + config_set(argv[i]); + + server_run(); + return 0; +} |