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authorAlfred Eriksson <somerunce@gmail.com>2009-01-11 10:40:14 +0000
committerAlfred Eriksson <somerunce@gmail.com>2009-01-11 10:40:14 +0000
commit39a12060d68b1a5169d643a8c6f56df3d82ac4c1 (patch)
treebb104b9b446a00687e533924b5765ff3918780cc /src/engine/e_if_mods.h
parent371e8623161095b8f74d51d37f3de368b5cd584c (diff)
downloadzcatch-39a12060d68b1a5169d643a8c6f56df3d82ac4c1.tar.gz
zcatch-39a12060d68b1a5169d643a8c6f56df3d82ac4c1.zip
removed the tuning filtering and warning. modded servers can use tuning for free. added pure server checking - ctf, dm and tdm gametypes are not allowed to have different tuning.
Diffstat (limited to 'src/engine/e_if_mods.h')
-rw-r--r--src/engine/e_if_mods.h3
1 files changed, 0 insertions, 3 deletions
diff --git a/src/engine/e_if_mods.h b/src/engine/e_if_mods.h
index 31bf075f..08d0ec37 100644
--- a/src/engine/e_if_mods.h
+++ b/src/engine/e_if_mods.h
@@ -165,7 +165,4 @@ const char *mods_version();
 */
 void mods_message(int msg, int client_id);
 
-
-int mods_is_tuned();
-
 #endif