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authorMagnus Auvinen <magnus.auvinen@gmail.com>2007-10-06 17:01:06 +0000
committerMagnus Auvinen <magnus.auvinen@gmail.com>2007-10-06 17:01:06 +0000
commitf9162202b0ceb25fae4a0848a4a99dbe1158bd22 (patch)
tree1e6350bb0608f2a599e0a303fcf5b18aab691102 /src/engine/client
parent449146a2753deb657e0ef641bd6065467ef75322 (diff)
downloadzcatch-f9162202b0ceb25fae4a0848a4a99dbe1158bd22.tar.gz
zcatch-f9162202b0ceb25fae4a0848a4a99dbe1158bd22.zip
fixed some C errors
Diffstat (limited to 'src/engine/client')
-rw-r--r--src/engine/client/client.c290
-rw-r--r--src/engine/client/gfx.c141
-rw-r--r--src/engine/client/inp.c10
-rw-r--r--src/engine/client/snd.c82
-rw-r--r--src/engine/client/srvbrowse.c24
-rw-r--r--src/engine/client/ui.c22
6 files changed, 284 insertions, 285 deletions
diff --git a/src/engine/client/client.c b/src/engine/client/client.c
index 066e9236..f8ccf6e5 100644
--- a/src/engine/client/client.c
+++ b/src/engine/client/client.c
@@ -53,26 +53,26 @@ static int snapcrcerrors = 0;
 static int ack_game_tick = -1;
 static int current_recv_tick = 0;
 
-// current time
+/* current time */
 static int current_tick = 0;
 static float intratick = 0;
 
-// predicted time
+/* predicted time */
 static int current_predtick = 0;
 static float intrapredtick = 0;
 
-static struct // TODO: handle input better
+static struct /* TODO: handle input better */
 {
-	int data[MAX_INPUT_SIZE]; // the input data
-	int tick; // the tick that the input is for
-	int64 game_time; // prediction latency when we sent this input
+	int data[MAX_INPUT_SIZE]; /* the input data */
+	int tick; /* the tick that the input is for */
+	int64 game_time; /* prediction latency when we sent this input */
 	int64 time;
 } inputs[200];
 static int current_input = 0;
 
 enum
 {
-	GRAPH_MAX=256,
+	GRAPH_MAX=256
 };
 
 typedef struct
@@ -139,20 +139,22 @@ static void st_init(SMOOTHTIME *st, int64 target)
 
 static int64 st_get(SMOOTHTIME *st, int64 now)
 {
+	float adjust_speed, a;
 	int64 c = st->current + (now - st->snap);
 	int64 t = st->target + (now - st->snap);
+	int64 r;
 	
-	// it's faster to adjust upward instead of downward
-	// we might need to adjust these abit
-	float adjust_speed = 0.3f;
+	/* it's faster to adjust upward instead of downward */
+	/* we might need to adjust these abit */
+	adjust_speed = 0.3f;
 	if(t < c)
 		adjust_speed *= 5.0f;
 	
-	float a = ((now-st->snap)/(float)time_freq())*adjust_speed;
+	a = ((now-st->snap)/(float)time_freq())*adjust_speed;
 	if(a > 1)
 		a = 1;
 		
-	int64 r = c + (int64)((t-c)*a);
+	r = c + (int64)((t-c)*a);
 	
 	{
 		int64 drt = now - st->rlast;
@@ -183,7 +185,7 @@ SMOOTHTIME predicted_time;
 
 GRAPH intra_graph;
 
-// --- input snapping ---
+/* --- input snapping --- */
 static int input_data[MAX_INPUT_SIZE] = {0};
 static int input_data_size;
 static int input_is_changed = 1;
@@ -195,10 +197,10 @@ void snap_input(void *data, int size)
 	input_data_size = size;
 }
 
-// -- snapshot handling ---
+/* -- snapshot handling --- */
 enum
 {
-	NUM_SNAPSHOT_TYPES=2,
+	NUM_SNAPSHOT_TYPES=2
 };
 
 SNAPSTORAGE snapshot_storage;
@@ -206,12 +208,13 @@ static SNAPSTORAGE_HOLDER *snapshots[NUM_SNAPSHOT_TYPES];
 static int recived_snapshots;
 static char snapshot_incomming_data[MAX_SNAPSHOT_SIZE];
 
-// ---
+/* --- */
 
 const void *snap_get_item(int snapid, int index, SNAP_ITEM *item)
 {
+	SNAPSHOT_ITEM *i;
 	dbg_assert(snapid >= 0 && snapid < NUM_SNAPSHOT_TYPES, "invalid snapid");
-	SNAPSHOT_ITEM *i = snapshot_get_item(snapshots[snapid]->snap, index);
+	i = snapshot_get_item(snapshots[snapid]->snap, index);
 	item->type = snapitem_type(i);
 	item->id = snapitem_id(i);
 	return (void *)snapitem_data(i);
@@ -219,7 +222,7 @@ const void *snap_get_item(int snapid, int index, SNAP_ITEM *item)
 
 const void *snap_find_item(int snapid, int type, int id)
 {
-	// TODO: linear search. should be fixed.
+	/* TODO: linear search. should be fixed. */
 	int i;
 	for(i = 0; i < snapshots[snapid]->snap->num_items; i++)
 	{
@@ -236,7 +239,7 @@ int snap_num_items(int snapid)
 	return snapshots[snapid]->snap->num_items;
 }
 
-// ------ time functions ------
+/* ------ time functions ------ */
 float client_intratick() { return intratick; }
 float client_intrapredtick() { return intrapredtick; }
 int client_tick() { return current_tick; }
@@ -245,7 +248,7 @@ int client_tickspeed() { return SERVER_TICK_SPEED; }
 float client_frametime() { return frametime; }
 float client_localtime() { return (time_get()-local_start_time)/(float)(time_freq()); }
 
-// ----- send functions -----
+/* ----- send functions ----- */
 int client_send_msg()
 {
 	const MSG_INFO *info = msg_get_info();
@@ -288,8 +291,6 @@ static void client_send_error(const char *error)
 	packet p(NETMSG_CLIENT_ERROR);
 	p.write_str(error);
 	send_packet(&p);
-	//send_packet(&p);
-	//send_packet(&p);
 	*/
 }
 
@@ -305,6 +306,9 @@ void client_rcon(const char *cmd)
 
 static void client_send_input()
 {
+	int64 now = time_get();	
+	int i;
+
 	if(current_predtick <= 0)
 		return;
 		
@@ -313,12 +317,10 @@ static void client_send_input()
 	msg_pack_int(current_predtick);
 	msg_pack_int(input_data_size);
 
-	int64 now = time_get();	
 	inputs[current_input].tick = current_predtick;
 	inputs[current_input].game_time = st_get(&predicted_time, now);
 	inputs[current_input].time = now;
 	
-	int i;
 	for(i = 0; i < input_data_size/4; i++)
 	{
 		inputs[current_input].data[i] = input_data[i];
@@ -348,14 +350,14 @@ int *client_get_input(int tick)
 	return 0;
 }
 
-// ------ state handling -----
+/* ------ state handling ----- */
 static int state;
 int client_state() { return state; }
 static void client_set_state(int s)
 {
+	int old = state;
 	if(config.debug)
 		dbg_msg("client", "state change. last=%d current=%d", state, s);
-	int old = state;
 	state = s;
 	if(old != s)
 		modc_statechange(state, old);
@@ -364,13 +366,13 @@ static void client_set_state(int s)
 /* called when the map is loaded and we should init for a new round */
 static void client_on_enter_game()
 {
-	// reset input
+	/* reset input */
 	int i;
 	for(i = 0; i < 200; i++)
 		inputs[i].tick = -1;
 	current_input = 0;
 
-	// reset snapshots
+	/* reset snapshots */
 	snapshots[SNAP_CURRENT] = 0;
 	snapshots[SNAP_PREV] = 0;
 	snapstorage_purge_all(&snapshot_storage);
@@ -381,12 +383,15 @@ static void client_on_enter_game()
 
 void client_connect(const char *server_address_str)
 {
-	dbg_msg("client", "connecting to '%s'", server_address_str);
 	char buf[512];
-	strncpy(buf, server_address_str, 512);
-	
 	const char *port_str = 0;
 	int k;
+	int port = 8303;
+
+	dbg_msg("client", "connecting to '%s'", server_address_str);
+
+	strncpy(buf, server_address_str, 512);
+
 	for(k = 0; buf[k]; k++)
 	{
 		if(buf[k] == ':')
@@ -397,7 +402,6 @@ void client_connect(const char *server_address_str)
 		}
 	}
 	
-	int port = 8303;
 	if(port_str)
 		port = atoi(port_str);
 		
@@ -424,6 +428,11 @@ static int client_load_data()
 
 static void client_debug_render()
 {
+	static NETSTATS prev, current;
+	static int64 last_snap = 0;
+	static float frametime_avg = 0;
+	char buffer[512];
+
 	if(!config.debug)
 		return;
 		
@@ -431,8 +440,6 @@ static void client_debug_render()
 	gfx_texture_set(debug_font);
 	gfx_mapscreen(0,0,gfx_screenwidth(),gfx_screenheight());
 	
-	static NETSTATS prev, current;
-	static int64 last_snap = 0;
 	if(time_get()-last_snap > time_freq()/10)
 	{
 		last_snap = time_get();
@@ -440,9 +447,7 @@ static void client_debug_render()
 		netclient_stats(net, &current);
 	}
 	
-	static float frametime_avg = 0;
 	frametime_avg = frametime_avg*0.9f + frametime*0.1f;
-	char buffer[512];
 	sprintf(buffer, "ticks: %8d %8d send: %6d recv: %6d snaploss: %d  mem %dk   gfxmem: %dk  fps: %3d",
 		current_tick, current_predtick,
 		(current.send_bytes-prev.send_bytes)*10,
@@ -454,7 +459,7 @@ static void client_debug_render()
 	gfx_quads_text(2, 2, 16, buffer);
 	
 	
-	// render graphs
+	/* render graphs */
 	gfx_mapscreen(0,0,400.0f,300.0f);
 	graph_render(&game_time.graph, 300, 10, 90, 50);
 	graph_render(&predicted_time.graph, 300, 10+50+10, 90, 50);
@@ -482,14 +487,14 @@ static void client_error(const char *msg)
 {
 	dbg_msg("client", "error: %s", msg);
 	client_send_error(msg);
-	client_set_state(CLIENTSTATE_QUITING);
+	client_set_state(CLIENTSTATE_OFFLINE);
 }
 
 static void client_process_packet(NETPACKET *packet)
 {
 	if(packet->client_id == -1)
 	{
-		// connectionlesss
+		/* connectionlesss */
 		if(packet->data_size >= (int)sizeof(SERVERBROWSE_LIST) &&
 			memcmp(packet->data, SERVERBROWSE_LIST, sizeof(SERVERBROWSE_LIST)) == 0)
 		{
@@ -523,10 +528,12 @@ static void client_process_packet(NETPACKET *packet)
 		if(packet->data_size >= (int)sizeof(SERVERBROWSE_INFO) &&
 			memcmp(packet->data, SERVERBROWSE_INFO, sizeof(SERVERBROWSE_INFO)) == 0)
 		{
-			// we got ze info
+			/* we got ze info */
 			UNPACKER up;
-			unpacker_reset(&up, (unsigned char*)packet->data+sizeof(SERVERBROWSE_INFO), packet->data_size-sizeof(SERVERBROWSE_INFO));
 			SERVER_INFO info = {0};
+			int i;
+
+			unpacker_reset(&up, (unsigned char*)packet->data+sizeof(SERVERBROWSE_INFO), packet->data_size-sizeof(SERVERBROWSE_INFO));
 
 			strncpy(info.version, unpacker_get_string(&up), 32);
 			strncpy(info.name, unpacker_get_string(&up), 64);
@@ -537,7 +544,6 @@ static void client_process_packet(NETPACKET *packet)
 			info.num_players = atol(unpacker_get_string(&up));
 			info.max_players = atol(unpacker_get_string(&up));
 			
-			int i;
 			for(i = 0; i < info.num_players; i++)
 			{
 				strncpy(info.player_names[i], unpacker_get_string(&up), 48);
@@ -550,12 +556,12 @@ static void client_process_packet(NETPACKET *packet)
 	}
 	else
 	{
-		
 		int sys;
 		int msg = msg_unpack_start(packet->data, packet->data_size, &sys);
+
 		if(sys)
 		{
-			// system message
+			/* system message */
 			if(msg == NETMSG_MAP)
 			{
 				const char *map = msg_unpack_string();
@@ -567,8 +573,8 @@ static void client_process_packet(NETPACKET *packet)
 					modc_entergame();
 					client_send_entergame();
 					dbg_msg("client/network", "loading done");
-					// now we will wait for two snapshots
-					// to finish the connection
+					/* now we will wait for two snapshots */
+					/* to finish the connection */
 					
 					client_on_enter_game();
 				}
@@ -579,7 +585,7 @@ static void client_process_packet(NETPACKET *packet)
 			}
 			else if(msg == NETMSG_SNAP || msg == NETMSG_SNAPEMPTY)
 			{
-				//dbg_msg("client/network", "got snapshot");
+				/*dbg_msg("client/network", "got snapshot"); */
 				int game_tick = msg_unpack_int();
 				int delta_tick = game_tick-msg_unpack_int();
 				int input_predtick = msg_unpack_int();
@@ -603,7 +609,7 @@ static void client_process_packet(NETPACKET *packet)
 					{
 						if(inputs[k].tick == input_predtick)
 						{
-							//-1000/50
+							/*-1000/50 */
 							int64 target = inputs[k].game_time + (time_get() - inputs[k].time);
 							st_update(&predicted_time, target - (int64)(((time_left-prediction_margin)/1000.0f)*time_freq()));
 							break;
@@ -613,47 +619,52 @@ static void client_process_packet(NETPACKET *packet)
 				
 				if(snapshot_part == part && game_tick > current_recv_tick)
 				{
-					// TODO: clean this up abit
+					/* TODO: clean this up abit */
 					const char *d = (const char *)msg_unpack_raw(part_size);
 					mem_copy((char*)snapshot_incomming_data + part*MAX_SNAPSHOT_PACKSIZE, d, part_size);
 					snapshot_part++;
 				
 					if(snapshot_part == num_parts)
 					{
+						static SNAPSHOT emptysnap;
+						SNAPSHOT *deltashot = &emptysnap;
+						int purgetick;
+						void *deltadata;
+						int deltasize;
+						unsigned char tmpbuffer[MAX_SNAPSHOT_SIZE];
+						unsigned char tmpbuffer2[MAX_SNAPSHOT_SIZE];
+						unsigned char tmpbuffer3[MAX_SNAPSHOT_SIZE];
+						int snapsize;
+
 						snapshot_part = 0;
 						
-						// find snapshot that we should use as delta 
-						static SNAPSHOT emptysnap;
+						/* find snapshot that we should use as delta */
 						emptysnap.data_size = 0;
 						emptysnap.num_items = 0;
 						
-						SNAPSHOT *deltashot = &emptysnap;
-						
-						// find delta
+						/* find delta */
 						if(delta_tick >= 0)
 						{
 							int deltashot_size = snapstorage_get(&snapshot_storage, delta_tick, 0, &deltashot);
 							
 							if(deltashot_size < 0)
 							{
-								// couldn't find the delta snapshots that the server used
-								// to compress this snapshot. force the server to resync
+								/* couldn't find the delta snapshots that the server used */
+								/* to compress this snapshot. force the server to resync */
 								if(config.debug)
 									dbg_msg("client", "error, couldn't find the delta snapshot");
 								
-								// ack snapshot
-								// TODO: combine this with the input message
+								/* ack snapshot */
+								/* TODO: combine this with the input message */
 								ack_game_tick = -1;
 								return;
 							}
 						}
 
-						// decompress snapshot
-						void *deltadata = snapshot_empty_delta();
-						int deltasize = sizeof(int)*3;
+						/* decompress snapshot */
+						deltadata = snapshot_empty_delta();
+						deltasize = sizeof(int)*3;
 
-						unsigned char tmpbuffer[MAX_SNAPSHOT_SIZE];
-						unsigned char tmpbuffer2[MAX_SNAPSHOT_SIZE];
 						if(part_size)
 						{
 							int compsize = zerobit_decompress(snapshot_incomming_data, part_size, tmpbuffer);
@@ -662,10 +673,10 @@ static void client_process_packet(NETPACKET *packet)
 							deltasize = intsize;
 						}
 
-						//dbg_msg("UNPACK", "%d unpacked with %d", game_tick, delta_tick);
+						/*dbg_msg("UNPACK", "%d unpacked with %d", game_tick, delta_tick); */
 						
-						unsigned char tmpbuffer3[MAX_SNAPSHOT_SIZE];
-						int snapsize = snapshot_unpack_delta(deltashot, (SNAPSHOT*)tmpbuffer3, deltadata, deltasize);
+						purgetick = delta_tick;
+						snapsize = snapshot_unpack_delta(deltashot, (SNAPSHOT*)tmpbuffer3, deltadata, deltasize);
 						if(msg != NETMSG_SNAPEMPTY && snapshot_crc((SNAPSHOT*)tmpbuffer3) != crc)
 						{
 							if(config.debug)
@@ -673,7 +684,7 @@ static void client_process_packet(NETPACKET *packet)
 							snapcrcerrors++;
 							if(snapcrcerrors > 10)
 							{
-								// to many errors, send reset
+								/* to many errors, send reset */
 								ack_game_tick = -1;
 								client_send_input();
 								snapcrcerrors = 0;
@@ -686,24 +697,24 @@ static void client_process_packet(NETPACKET *packet)
 								snapcrcerrors--;
 						}
 
-						// purge old snapshots				
-						int purgetick = delta_tick;
+						/* purge old snapshots */
+						purgetick = delta_tick;
 						if(snapshots[SNAP_PREV] && snapshots[SNAP_PREV]->tick < purgetick)
 							purgetick = snapshots[SNAP_PREV]->tick;
 						if(snapshots[SNAP_CURRENT] && snapshots[SNAP_CURRENT]->tick < purgetick)
 							purgetick = snapshots[SNAP_PREV]->tick;
 						snapstorage_purge_until(&snapshot_storage, purgetick);
-						//client_snapshot_purge_until(game_tick-50);
+						/*client_snapshot_purge_until(game_tick-50); */
 						
-						// add new
+						/* add new */
 						snapstorage_add(&snapshot_storage, game_tick, time_get(), snapsize, (SNAPSHOT*)tmpbuffer3);
-						//SNAPSTORAGE_HOLDER *snap = client_snapshot_add(game_tick, time_get(), tmpbuffer3, snapsize);
+						/*SNAPSTORAGE_HOLDER *snap = client_snapshot_add(game_tick, time_get(), tmpbuffer3, snapsize); */
 						
-						//int ncrc = snapshot_crc((snapshot*)tmpbuffer3);
-						//if(crc != ncrc)
-						//	dbg_msg("client", "client snapshot crc failure %d %d", crc, ncrc);
+						/*int ncrc = snapshot_crc((snapshot*)tmpbuffer3); */
+						/*if(crc != ncrc) */
+						/*	dbg_msg("client", "client snapshot crc failure %d %d", crc, ncrc); */
 						
-						// apply snapshot, cycle pointers
+						/* apply snapshot, cycle pointers */
 						recived_snapshots++;
 						
 
@@ -711,10 +722,10 @@ static void client_process_packet(NETPACKET *packet)
 							snaploss += game_tick-current_recv_tick-1;
 						current_recv_tick = game_tick;
 						
-						// we got two snapshots until we see us self as connected
+						/* we got two snapshots until we see us self as connected */
 						if(recived_snapshots == 2)
 						{
-							// start at 200ms and work from there
+							/* start at 200ms and work from there */
 							st_init(&predicted_time, (game_tick+10)*time_freq()/50);
 							st_init(&game_time, (game_tick-1)*time_freq()/50);
 							snapshots[SNAP_PREV] = snapshot_storage.first;
@@ -725,7 +736,7 @@ static void client_process_packet(NETPACKET *packet)
 						
 						st_update(&game_time, (game_tick-1)*time_freq()/50);
 						
-						// ack snapshot
+						/* ack snapshot */
 						ack_game_tick = game_tick;
 					}
 				}
@@ -738,7 +749,7 @@ static void client_process_packet(NETPACKET *packet)
 		}
 		else
 		{
-			// game message
+			/* game message */
 			modc_message(msg);
 		}
 	}
@@ -746,78 +757,81 @@ static void client_process_packet(NETPACKET *packet)
 
 static void client_pump_network()
 {
+	NETPACKET packet;
+
 	netclient_update(net);
 
-	// check for errors		
+	/* check for errors */
 	if(client_state() != CLIENTSTATE_OFFLINE && netclient_state(net) == NETSTATE_OFFLINE)
 	{
 		client_set_state(CLIENTSTATE_OFFLINE);
 		dbg_msg("client", "offline error='%s'", netclient_error_string(net));
 	}
 
-	//
+	/* */
 	if(client_state() == CLIENTSTATE_CONNECTING && netclient_state(net) == NETSTATE_ONLINE)
 	{
-		// we switched to online
+		/* we switched to online */
 		dbg_msg("client", "connected, sending info");
 		client_set_state(CLIENTSTATE_LOADING);
 		client_send_info();
 	}
 	
-	// process packets
-	NETPACKET packet;
+	/* process packets */
 	while(netclient_recv(net, &packet))
 		client_process_packet(&packet);
 }
 
 static void client_run(const char *direct_connect_server)
 {
+	NETADDR4 bindaddr;
+	int64 reporttime = time_get();
+	int64 reportinterval = time_freq()*1;
+	int frames = 0;
+
 	local_start_time = time_get();
 	snapshot_part = 0;
 	
-	// init graphics and sound
+	/* init graphics and sound */
 	if(!gfx_init())
 		return;
 
-	snd_init(); // sound is allowed to fail
+	snd_init(); /* sound is allowed to fail */
 	
-	// load data
+	/* load data */
 	if(!client_load_data())
 		return;
 
-	// init menu
-	modmenu_init(); // TODO: remove
+	/* init menu */
+	modmenu_init(); /* TODO: remove */
 	
-	// init the mod
+	/* init the mod */
 	modc_init();
 	dbg_msg("client", "version %s", modc_net_version());
 	
-	// open socket
-	NETADDR4 bindaddr;
+	/* open socket */
 	mem_zero(&bindaddr, sizeof(bindaddr));
 	net = netclient_open(bindaddr, 0);
 	
-	// connect to the server if wanted
+	/* connect to the server if wanted */
 	if(direct_connect_server)
 		client_connect(direct_connect_server);
 		
-	int64 reporttime = time_get();
-	int64 reportinterval = time_freq()*1;
-	int frames = 0;
-	
 	inp_mouse_mode_relative();
 	
 	while (1)
 	{	
-		frames++;
 		int64 frame_start_time = time_get();
 
-		// switch snapshot
+		/* switch snapshot */
 		if(recived_snapshots >= 3)
 		{
 			int repredict = 0;
-			//int64 now = time_get();
 			int64 now = st_get(&game_time, time_get());
+
+			frames++;
+
+			/*int64 now = time_get(); */
 			while(1)
 			{
 				SNAPSTORAGE_HOLDER *cur = snapshots[SNAP_CURRENT];
@@ -831,7 +845,7 @@ static void client_run(const char *direct_connect_server)
 						snapshots[SNAP_PREV] = snapshots[SNAP_CURRENT];
 						snapshots[SNAP_CURRENT] = next;
 						
-						// set tick
+						/* set tick */
 						current_tick = snapshots[SNAP_CURRENT]->tick;
 						
 						if(snapshots[SNAP_CURRENT] && snapshots[SNAP_PREV])
@@ -851,14 +865,15 @@ static void client_run(const char *direct_connect_server)
 			{
 				int64 curtick_start = (snapshots[SNAP_CURRENT]->tick)*time_freq()/50;
 				int64 prevtick_start = (snapshots[SNAP_PREV]->tick)*time_freq()/50;
-				intratick = (now - prevtick_start) / (float)(curtick_start-prevtick_start);
-				
-				graph_add(&intra_graph, intratick*0.25f);
-				
 				int64 pred_now = st_get(&predicted_time, time_get());
-				//tg_add(&predicted_time_graph, pred_now, 0);
+				/*tg_add(&predicted_time_graph, pred_now, 0); */
 				int prev_pred_tick = (int)(pred_now*50/time_freq());
 				int new_pred_tick = prev_pred_tick+1;
+
+				intratick = (now - prevtick_start) / (float)(curtick_start-prevtick_start);
+
+				graph_add(&intra_graph, intratick*0.25f);
+
 				curtick_start = new_pred_tick*time_freq()/50;
 				prevtick_start = prev_pred_tick*time_freq()/50;
 				intrapredtick = (pred_now - prevtick_start) / (float)(curtick_start-prevtick_start);
@@ -868,14 +883,14 @@ static void client_run(const char *direct_connect_server)
 					current_predtick = new_pred_tick;
 					repredict = 1;
 					
-					// send input
+					/* send input */
 					client_send_input();
 				}
 			}
 			
-			//intrapredtick = current_predtick
+			/*intrapredtick = current_predtick */
 
-			// only do sane predictions			
+			/* only do sane predictions */
 			if(repredict)
 			{
 				if(current_predtick > current_tick && current_predtick < current_tick+50)
@@ -883,14 +898,14 @@ static void client_run(const char *direct_connect_server)
 			}
 		}
 
-		// STRESS TEST: join the server again
+		/* STRESS TEST: join the server again */
 		if(client_state() == CLIENTSTATE_OFFLINE && config.stress && (frames%100) == 0)
 			client_connect(config.cl_stress_server);
 		
-		// update input
+		/* update input */
 		inp_update();
 		
-		// refocus
+		/* refocus */
 		if(!gfx_window_active())
 		{
 			if(window_must_refocus == 0)
@@ -913,11 +928,11 @@ static void client_run(const char *direct_connect_server)
 			}
 		}
 
-		// screenshot button
+		/* screenshot button */
 		if(inp_key_down(config.key_screenshot))
 			gfx_screenshot();
 
-		// panic button
+		/* panic button */
 		if(config.debug)
 		{
 			if(inp_key_pressed(KEY_F1))
@@ -932,23 +947,16 @@ static void client_run(const char *direct_connect_server)
 			{
 				ack_game_tick = -1;
 				client_send_input();
-				/*
-				// ack snapshot
-				msg_pack_start_system(NETMSG_SNAPACK, 0);
-				msg_pack_int(-1);
-				msg_pack_end();
-				client_send_msg();
-				*/
 			}
 		}
 			
-		// pump the network
+		/* pump the network */
 		client_pump_network();
 		
-		// update the server browser
+		/* update the server browser */
 		client_serverbrowse_update();
 		
-		// render
+		/* render */
 		if(config.stress)
 		{
 			if((frames%10) == 0)
@@ -963,11 +971,11 @@ static void client_run(const char *direct_connect_server)
 			gfx_swap();
 		}
 		
-		// check conditions
+		/* check conditions */
 		if(client_state() == CLIENTSTATE_QUITING)
 			break;
 
-		// be nice
+		/* be nice */
 		if(config.cpu_throttle || !gfx_window_active())
 			thread_sleep(1);
 		
@@ -982,14 +990,14 @@ static void client_run(const char *direct_connect_server)
 			reporttime += reportinterval;
 		}
 		
-		// update frametime
+		/* update frametime */
 		frametime = (time_get()-frame_start_time)/(float)time_freq();
 	}
 	
 	modc_shutdown();
 	client_disconnect();
 
-	modmenu_shutdown(); // TODO: remove this
+	modmenu_shutdown(); /* TODO: remove this */
 	
 	gfx_shutdown();
 	snd_shutdown();
@@ -998,21 +1006,23 @@ static void client_run(const char *direct_connect_server)
 
 int editor_main(int argc, char **argv);
 
-//client main_client;
+/*client main_client; */
 
 int main(int argc, char **argv)
 {
-	dbg_msg("client", "starting...");
-	
-	config_reset();
-
 #ifdef CONF_PLATFORM_MACOSX
 	const char *config_filename = "~/.teewars";
 #else
 	const char *config_filename = "default.cfg";
 #endif
-
 	int i;
+	const char *direct_connect_server = 0x0;
+	int editor = 0;
+
+	dbg_msg("client", "starting...");
+	
+	config_reset();
+
 	for(i = 1; i < argc; i++)
 	{
 		if(argv[i][0] == '-' && argv[i][1] == 'f' && argv[i][2] == 0 && argc - i > 1)
@@ -1024,19 +1034,17 @@ int main(int argc, char **argv)
 
 	config_load(config_filename);
 
-	const char *direct_connect_server = 0x0;
 	snd_set_master_volume(config.volume / 255.0f);
-	int editor = 0;
 
-	// init network, need to be done first so we can do lookups
+	/* init network, need to be done first so we can do lookups */
 	net_init();
 
-	// parse arguments
+	/* parse arguments */
 	for(i = 1; i < argc; i++)
 	{
 		if(argv[i][0] == '-' && argv[i][1] == 'c' && argv[i][2] == 0 && argc - i > 1)
 		{
-			// -c SERVER:PORT
+			/* -c SERVER:PORT */
 			i++;
 			direct_connect_server = argv[i];
 		}
@@ -1052,7 +1060,7 @@ int main(int argc, char **argv)
 		editor_main(argc, argv);
 	else
 	{
-		// start the client
+		/* start the client */
 		client_run(direct_connect_server);
 	}
 	return 0;
diff --git a/src/engine/client/gfx.c b/src/engine/client/gfx.c
index 05ebcb1c..c34ac0cb 100644
--- a/src/engine/client/gfx.c
+++ b/src/engine/client/gfx.c
@@ -1,4 +1,3 @@
-
 #include <engine/external/glfw/include/GL/glfw.h>
 #include <engine/external/pnglite/pnglite.h>
 
@@ -11,17 +10,17 @@
 #include <stdio.h>
 #include <math.h>
 
-// compressed textures
+/* compressed textures */
 #define GL_COMPRESSED_RGB_ARB 0x84ED
 #define GL_COMPRESSED_RGBA_ARB 0x84EE
 
 enum
 {
 	DRAWING_QUADS=1,
-	DRAWING_LINES=2,
+	DRAWING_LINES=2
 };
 
-//
+/* */
 typedef struct { float x, y, z; } VEC3;
 typedef struct { float u, v; } TEXCOORD;
 typedef struct { float r, g, b, a; } COLOR;
@@ -103,7 +102,7 @@ static void flush()
 	else if(drawing == DRAWING_LINES)
 		glDrawArrays(GL_LINES, 0, num_vertices);
 	
-	// Reset pointer
+	/* Reset pointer */
 	num_vertices = 0;	
 }
 
@@ -123,6 +122,8 @@ static void draw_quad()
 
 int gfx_init()
 {
+	int i;
+
 	screen_width = config.gfx_screen_width;
 	screen_height = config.gfx_screen_height;
 
@@ -155,11 +156,11 @@ int gfx_init()
 	
 	glfwSetWindowTitle("Teewars");
 	
-	// We don't want to see the window when we run the stress testing
+	/* We don't want to see the window when we run the stress testing */
 	if(config.stress)
 		glfwIconifyWindow();
 	
-	// Init vertices
+	/* Init vertices */
 	if (vertices)
 		mem_free(vertices);
 	vertices = (VERTEX*)mem_alloc(sizeof(VERTEX) * vertex_buffer_size, 1);
@@ -172,36 +173,32 @@ int gfx_init()
 											  context.version_rev());*/
 
 	gfx_mapscreen(0,0,config.gfx_screen_width, config.gfx_screen_height);
-	
-	// TODO: make wrappers for this
+
+	/* set some default settings */	
 	glEnable(GL_BLEND);
-	
-	// model
 	glMatrixMode(GL_MODELVIEW);
 	glLoadIdentity();
 	
-	// Set all z to -5.0f
-	int i;
+	/* Set all z to -5.0f */
 	for (i = 0; i < vertex_buffer_size; i++)
 		vertices[i].pos.z = -5.0f;
 
-	// init textures
+	/* init textures */
 	first_free_texture = 0;
 	for(i = 0; i < MAX_TEXTURES; i++)
 		textures[i].next = i+1;
 	textures[MAX_TEXTURES-1].next = -1;
 	
-	//glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR);
 	glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
 	glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
 
-	// init input
+	/* init input */
 	inp_init();
 	
-	// create null texture, will get id=0
+	/* create null texture, will get id=0 */
 	gfx_load_texture_raw(4,4,IMG_RGBA,null_texture_data);
 
-	// set vsync as needed
+	/* set vsync as needed */
 	gfx_set_vsync(config.gfx_vsync);
 
 	return 1;
@@ -242,8 +239,8 @@ int gfx_get_video_modes(VIDEO_MODE *list, int maxcount)
 {
 	if(config.gfx_display_all_modes)
 	{
-		mem_copy(list, fakemodes, sizeof(fakemodes));
 		int count = sizeof(fakemodes)/sizeof(VIDEO_MODE);
+		mem_copy(list, fakemodes, sizeof(fakemodes));
 		if(maxcount < count)
 			count = maxcount;
 		return count;
@@ -268,13 +265,11 @@ int gfx_unload_texture(int index)
 
 void gfx_blend_normal()
 {
-	// TODO: wrapper for this
 	glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
 }
 
 void gfx_blend_additive()
 {
-	// TODO: wrapper for this
 	glBlendFunc(GL_SRC_ALPHA, GL_ONE);
 }
 
@@ -291,24 +286,29 @@ static unsigned char sample(int w, int h, const unsigned char *data, int u, int
 int gfx_load_texture_raw(int w, int h, int format, const void *data)
 {
 	int mipmap = 1;
+	unsigned char *texdata = (unsigned char *)data;
+	unsigned char *tmpdata = 0;
+	int oglformat = 0;
 	
-	// grab texture
+	/* grab texture */
 	int tex = first_free_texture;
 	first_free_texture = textures[tex].next;
 	textures[tex].next = -1;
 	
-	// resample if needed
-	unsigned char *texdata = (unsigned char *)data;
-	unsigned char *tmpdata = 0;
+	/* resample if needed */
 	if(config.gfx_texture_quality==0)
 	{
 		if(w > 16 && h > 16 && format == IMG_RGBA)
 		{
-			w/=2;
-			h/=2;
-			unsigned char *tmpdata = (unsigned char *)mem_alloc(w*h*4, 1);
+			unsigned char *tmpdata;
 			int c = 0;
 			int x, y;
+
+			tmpdata = (unsigned char *)mem_alloc(w*h*4, 1);
+
+			w/=2;
+			h/=2;
+
 			for(y = 0; y < h; y++)
 				for(x = 0; x < w; x++, c++)
 				{
@@ -324,8 +324,7 @@ int gfx_load_texture_raw(int w, int h, int format, const void *data)
 	if(config.debug)
 		dbg_msg("gfx", "%d = %dx%d", tex, w, h);
 	
-	// upload texture
-	int oglformat = 0;
+	/* upload texture */
 	if(config.gfx_texture_compression)
 	{
 		oglformat = GL_COMPRESSED_RGBA_ARB;
@@ -345,7 +344,7 @@ int gfx_load_texture_raw(int w, int h, int format, const void *data)
 	glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR);
 	gluBuild2DMipmaps(GL_TEXTURE_2D, oglformat, w, h, oglformat, GL_UNSIGNED_BYTE, texdata);
 	
-	// calculate memory usage
+	/* calculate memory usage */
 	textures[tex].memsize = w*h*4;
 	if(mipmap)
 	{
@@ -390,13 +389,14 @@ int gfx_load_mip_texture_raw(int w, int h, int format, const void *data)
 	return tex;
 }
 */
-// simple uncompressed RGBA loaders
+
+/* simple uncompressed RGBA loaders */
 int gfx_load_texture(const char *filename)
 {
 	int l = strlen(filename);
+	IMAGE_INFO img;
 	if(l < 3)
 		return 0;
-	IMAGE_INFO img;
 	if(gfx_load_png(&img, filename))
 	{
 		int id = gfx_load_texture_raw(img.width, img.height, img.format, img.data);
@@ -409,10 +409,12 @@ int gfx_load_texture(const char *filename)
 
 int gfx_load_png(IMAGE_INFO *img, const char *filename)
 {
-	// open file for reading
+	unsigned char *buffer;
+	png_t png;
+	
+	/* open file for reading */
 	png_init(0,0);
 
-	png_t png;
 	if(png_open_file(&png, filename) != PNG_NO_ERROR)
 	{
 		dbg_msg("game/png", "failed to open file. filename='%s'", filename);
@@ -425,7 +427,7 @@ int gfx_load_png(IMAGE_INFO *img, const char *filename)
 		png_close_file(&png);
 	}
 		
-	unsigned char *buffer = (unsigned char *)mem_alloc(png.width * png.height * png.bpp, 1);
+	buffer = (unsigned char *)mem_alloc(png.width * png.height * png.bpp, 1);
 	png_get_data(&png, buffer);
 	png_close_file(&png);
 	
@@ -456,15 +458,15 @@ void gfx_swap()
 {
 	if(do_screenshot)
 	{
-		// fetch image data
+		/* fetch image data */
+		int y;
 		int w = screen_width;
 		int h = screen_height;
 		unsigned char *pixel_data = (unsigned char *)mem_alloc(w*(h+1)*3, 1);
 		unsigned char *temp_row = pixel_data+w*h*3;
 		glReadPixels(0,0, w, h, GL_RGB, GL_UNSIGNED_BYTE, pixel_data);
 		
-		// flip the pixel because opengl works from bottom left corner
-		int y;
+		/* flip the pixel because opengl works from bottom left corner */
 		for(y = 0; y < h/2; y++)
 		{
 			mem_copy(temp_row, pixel_data+y*w*3, w*3);
@@ -472,28 +474,29 @@ void gfx_swap()
 			mem_copy(pixel_data+(h-y-1)*w*3, temp_row,w*3);
 		}
 		
-		// find filename
-		char filename[64];
+		/* find filename */
 		{
+			char filename[64];
 			static int index = 1;
+			png_t png;
+
 			for(; index < 1000; index++)
 			{
-				sprintf(filename, "screenshot%04d.png", index);
 				IOHANDLE io = io_open(filename, IOFLAG_READ);
+				sprintf(filename, "screenshot%04d.png", index);
 				if(io)
 					io_close(io);
 				else
 					break;
 			}
-		}
 		
-		// save png
-		png_t png;
-		png_open_file_write(&png, filename);
-		png_set_data(&png, w, h, 8, PNG_TRUECOLOR, (unsigned char *)pixel_data);
-		png_close_file(&png);
+			/* save png */
+			png_open_file_write(&png, filename);
+			png_set_data(&png, w, h, 8, PNG_TRUECOLOR, (unsigned char *)pixel_data);
+			png_close_file(&png);
+		}
 
-		// clean up
+		/* clean up */
 		mem_free(pixel_data);
 		do_screenshot = 0;
 	}
@@ -551,13 +554,6 @@ void gfx_getscreen(float *tl_x, float *tl_y, float *br_x, float *br_y)
 
 void gfx_setoffset(float x, float y)
 {
-	//const float scale = 1.0f;
-	//mat4 mat = mat4::identity;
-	//mat.m[0] = scale;
-	//mat.m[5] = scale;
-	//mat.m[10] = scale;
-	//mat.m[12] = x*scale;
-	//mat.m[13] = y*scale;
 	glMatrixMode(GL_MODELVIEW);
 	glLoadIdentity();
 	glTranslatef(x, y, 0);
@@ -612,23 +608,15 @@ void gfx_quads_setsubset(float tl_u, float tl_v, float br_u, float br_v)
 
 	texture[0].u = tl_u;
 	texture[0].v = tl_v;
-	//g_pVertices[g_iVertexEnd].tex.u = tl_u;
-	//g_pVertices[g_iVertexEnd].tex.v = tl_v;
 
 	texture[1].u = br_u;
 	texture[1].v = tl_v;
-	//g_pVertices[g_iVertexEnd + 2].tex.u = br_u;
-	//g_pVertices[g_iVertexEnd + 2].tex.v = tl_v;
 
 	texture[2].u = br_u;
 	texture[2].v = br_v;
-	//g_pVertices[g_iVertexEnd + 1].tex.u = tl_u;
-	//g_pVertices[g_iVertexEnd + 1].tex.v = br_v;
 
 	texture[3].u = tl_u;
 	texture[3].v = br_v;
-	//g_pVertices[g_iVertexEnd + 3].tex.u = br_u;
-	//g_pVertices[g_iVertexEnd + 3].tex.v = br_v;
 }
 
 static void rotate(VEC3 *center, VEC3 *point)
@@ -646,9 +634,10 @@ void gfx_quads_draw(float x, float y, float w, float h)
 
 void gfx_quads_drawTL(float x, float y, float width, float height)
 {
-	dbg_assert(drawing == DRAWING_QUADS, "called quads_draw without begin");
-	
 	VEC3 center;
+
+	dbg_assert(drawing == DRAWING_QUADS, "called quads_draw without begin");
+
 	center.x = x + width/2;
 	center.y = y + height/2;
 	center.z = 0;
@@ -713,8 +702,10 @@ void gfx_quads_draw_freeform(
 
 void gfx_quads_text(float x, float y, float size, const char *text)
 {
-	gfx_quads_begin();
 	float startx = x;
+
+	gfx_quads_begin();
+
 	while(*text)
 	{
 		char c = *text;
@@ -836,21 +827,21 @@ float gfx_pretty_text_raw(float x, float y, float size, const char *text_, int l
 	while(length)
 	{
 		const int c = *text;
-		text++;
-	
 		const float width = current_font->m_CharEndTable[c] - current_font->m_CharStartTable[c];
+		double x_nudge = 0;
+
+		text++;
 
 		x -= size * current_font->m_CharStartTable[c];
 		
 		gfx_quads_setsubset(
-			(c%16)/16.0f, // startx
-			(c/16)/16.0f, // starty
-			(c%16)/16.0f+1.0f/16.0f, // endx
-			(c/16)/16.0f+1.0f/16.0f); // endy
+			(c%16)/16.0f, /* startx */
+			(c/16)/16.0f, /* starty */
+			(c%16)/16.0f+1.0f/16.0f, /* endx */
+			(c/16)/16.0f+1.0f/16.0f); /* endy */
 
 		gfx_quads_drawTL(x, y, size, size);
 
-		double x_nudge = 0;
 		if(length > 1 && text[1])
 			x_nudge = extra_kerning[text[0] + text[1] * 256];
 
@@ -894,8 +885,8 @@ float gfx_pretty_text_width(float size, const char *text_, int length)
 	const float spacing = 0.05f;
 	float w = 0.0f;
 	const unsigned char *text = (unsigned char *)text_;
-
 	const unsigned char *stop;
+
 	if (length == -1)
 		stop = text + strlen((char*)text);
 	else
diff --git a/src/engine/client/inp.c b/src/engine/client/inp.c
index 55cebbfe..6b0ba829 100644
--- a/src/engine/client/inp.c
+++ b/src/engine/client/inp.c
@@ -3,7 +3,7 @@
 #include <engine/system.h>
 #include <engine/interface.h>
 
-static int keyboard_state[2][1024]; // TODO: fix this!!
+static int keyboard_state[2][1024]; /* TODO: fix this!! */
 static int keyboard_current = 0;
 static int keyboard_first = 1;
 
@@ -66,7 +66,6 @@ void inp_mouse_mode_relative()
 	glfwDisable(GLFW_MOUSE_CURSOR);
 }
 
-//int inp_mouse_scroll() { return input::mouse_scroll(); }
 int inp_key_pressed(int key) { return keyboard_state[keyboard_current][key]; }
 int inp_key_was_pressed(int key) { return keyboard_state[keyboard_current^1][key]; }
 int inp_key_down(int key) { return inp_key_pressed(key)&&!inp_key_was_pressed(key); }
@@ -74,15 +73,16 @@ int inp_button_pressed(int button) { return keyboard_state[keyboard_current][but
 
 void inp_update()
 {
+    int i, v;
+
     if(keyboard_first)
     {
-        // make sure to reset
+        /* make sure to reset */
         keyboard_first = 0;
         inp_update();
     }
     
     keyboard_current = keyboard_current^1;
-    int i, v;
     for(i = 0; i < KEY_LAST; i++)
     {
 	    if (i >= KEY_MOUSE_FIRST)
@@ -92,7 +92,7 @@ void inp_update()
         keyboard_state[keyboard_current][i] = v;
     }
 
-	// handle mouse wheel
+	/* handle mouse wheel */
     i = glfwGetMouseWheel();
     keyboard_state[keyboard_current][KEY_MOUSE_WHEEL_UP] = 0;
     keyboard_state[keyboard_current][KEY_MOUSE_WHEEL_DOWN] = 0;
diff --git a/src/engine/client/snd.c b/src/engine/client/snd.c
index 77844367..0fe82e14 100644
--- a/src/engine/client/snd.c
+++ b/src/engine/client/snd.c
@@ -13,10 +13,7 @@ enum
 	NUM_SOUNDS = 512,
 	NUM_VOICES = 64,
 	NUM_CHANNELS = 4,
-};
 
-enum
-{
 	MAX_FRAMES = 1024
 };
 
@@ -116,8 +113,8 @@ static inline void fill_stereo(int *out, unsigned frames, struct voice *v, float
 {
 	int ivol = (int) (31.0f * fvol);
 	int ipan = (int) (31.0f * ipan);
-
 	unsigned i;
+
 	for(i = 0; i < frames; i++)
 	{
 		unsigned j = i<<1;
@@ -131,10 +128,11 @@ static void mix(short *out, unsigned frames)
 {
 	static int main_buffer[MAX_FRAMES*2];
 	unsigned locked = 0;
+	unsigned i;
+	unsigned cid;
 
 	dbg_assert(frames <= MAX_FRAMES, "too many frames to fill");
 
-	unsigned i;
 	for(i = 0; i < frames; i++)
 	{
 		unsigned j = i<<1;
@@ -142,7 +140,6 @@ static void mix(short *out, unsigned frames)
 		main_buffer[j+1] = 0;
 	}
 
-	unsigned cid;
 	for(cid = 0; cid < NUM_CHANNELS; cid++)
 	{
 		struct channel *c = &channels[cid];
@@ -155,24 +152,24 @@ static void mix(short *out, unsigned frames)
 
 			while(v && v->sound && filled < frames)
 			{
-				// calculate maximum frames to fill
+				/* calculate maximum frames to fill */
 				unsigned frames_left = (v->sound->num_samples - v->tick) >> (v->sound->channels-1);
 				unsigned long to_fill = frames>frames_left?frames_left:frames;
 				float vol = 1.0f;
 				float pan = 0.0f;
 
-				// clamp to_fill if voice should stop
+				/* clamp to_fill if voice should stop */
 				if(v->stop >= 0)
 					to_fill = (unsigned)v->stop>frames_left?frames:v->stop;
 
-				// clamp to_fill if we are about to loop
+				/* clamp to_fill if we are about to loop */
 				if(v->loop >= 0 && v->sound->loop_start >= 0)
 				{
 					unsigned tmp = v->sound->loop_end - v->tick;
 					to_fill = tmp>to_fill?to_fill:tmp;
 				}
 
-				// calculate voice volume and delta
+				/* calculate voice volume and delta */
 				if(c->flags & CHANNEL_POSITION_VOLUME)
 				{
 					float dx = v->x - center_x;
@@ -181,14 +178,14 @@ static void mix(short *out, unsigned frames)
 					if(dist < volume_deadzone*volume_deadzone)
 						vol = master_vol * c->vol;
 					else
-						vol = master_vol * c->vol / ((dist - volume_deadzone*volume_deadzone)*volume_falloff); //TODO: use some fast 1/x^2
+						vol = master_vol * c->vol / ((dist - volume_deadzone*volume_deadzone)*volume_falloff); /*TODO: use some fast 1/x^2 */
 				}
 				else
 				{
 					vol = master_vol * c->vol * v->vol;
 				}
 
-				// calculate voice pan and delta
+				/* calculate voice pan and delta */
 				if(c->flags & CHANNEL_POSITION_PAN)
 				{
 					float dx = v->x - center_x;
@@ -202,24 +199,24 @@ static void mix(short *out, unsigned frames)
 					pan = master_pan + c->pan + v->pan;
 				}
 
-				// fill the main buffer
+				/* fill the main buffer */
 				if(v->sound->channels == 1)
 					fill_mono(&main_buffer[filled], to_fill, v, vol, pan);
 				else
 					fill_stereo(&main_buffer[filled], to_fill, v, vol, pan);
 
-				// reset tick of we hit loop point
+				/* reset tick of we hit loop point */
 				if(v->loop >= 0 &&
 						v->sound->loop_start >= 0 &&
 						v->tick >= v->sound->loop_end)
 					v->tick = v->sound->loop_start;
 
-				// stop sample if nessecary
+				/* stop sample if nessecary */
 				if(v->stop >= 0)
 					v->stop -=  to_fill;
 				if(v->tick >= v->sound->num_samples || v->stop == 0)
 				{
-					struct voice *vn = v->next;
+					struct voice *vn = (struct voice *)v->next;
 					if(!locked)
 					{
 						lock_wait(sound_lock);
@@ -253,7 +250,7 @@ static void mix(short *out, unsigned frames)
 	if(locked)
 		lock_release(sound_lock);
 
-	// clamp accumulated values
+	/* clamp accumulated values */
 	for(i = 0; i < frames; i++)
 	{
 		int j = i<<1;
@@ -345,21 +342,26 @@ int snd_load_wv(const char *filename)
 	struct sound *snd;
 	int sid = -1;
 	char error[100];
+	WavpackContext *context;
 
 	sid = snd_alloc_id();
 	if(sid < 0)
 		return -1;
 	snd = &sounds[sid];
 
-	file = fopen(filename, "rb"); // TODO: use system.h stuff for this
+	file = fopen(filename, "rb"); /* TODO: use system.h stuff for this */
 
-	WavpackContext *context = WavpackOpenFileInput(read_data, error);
+	context = WavpackOpenFileInput(read_data, error);
 	if (context)
 	{
 		int samples = WavpackGetNumSamples(context);
 		int bitspersample = WavpackGetBitsPerSample(context);
 		unsigned int samplerate = WavpackGetSampleRate(context);
 		int channels = WavpackGetNumChannels(context);
+		int *data;
+		int *src;
+		short *dst;
+		int i;
 
 		snd->channels = channels;
 		snd->rate = samplerate;
@@ -382,14 +384,13 @@ int snd_load_wv(const char *filename)
 			return -1;
 		}
 
-		int *data = (int *)mem_alloc(4*samples*channels, 1);
-		WavpackUnpackSamples(context, data, samples); // TODO: check return value
-		int *src = data;
+		data = (int *)mem_alloc(4*samples*channels, 1);
+		WavpackUnpackSamples(context, data, samples); /* TODO: check return value */
+		src = data;
 		
 		snd->data = (short *)mem_alloc(2*samples*channels, 1);
-		short *dst = snd->data;
+		dst = snd->data;
 
-		int i;
 		for (i = 0; i < samples*channels; i++)
 			*dst++ = (short)*src++;
 
@@ -413,10 +414,15 @@ int snd_load_wv(const char *filename)
 	return sid;
 }
 
+#if 0
 int snd_load_wav(const char *filename)
 {
-	// open file for reading
+	/* open file for reading */
 	IOHANDLE file;
+	struct sound *snd;
+	int sid = -1;
+	int state = 0;
+
 	file = io_open(filename, IOFLAG_READ);
 	if(!file)
 	{
@@ -424,37 +430,35 @@ int snd_load_wav(const char *filename)
 		return -1;
 	}
 
-	struct sound *snd;
-	int sid = -1;
-
 	sid = snd_alloc_id();
 	if(sid < 0)
 		return -1;
 	snd = &sounds[sid];
 
-	int state = 0;
 	while(1)
 	{
-		// read chunk header
+		/* read chunk header */
 		unsigned char head[8];
+		int chunk_size;
 		if(io_read(file, head, sizeof(head)) != 8)
 		{
 			break;
 		}
 		
-		int chunk_size = head[4] | (head[5]<<8) | (head[6]<<16) | (head[7]<<24);
+		chunk_size = head[4] | (head[5]<<8) | (head[6]<<16) | (head[7]<<24);
 		head[4] = 0;
 			
 		if(state == 0)
 		{
-			// read the riff and wave headers
+			unsigned char type[4];
+
+			/* read the riff and wave headers */
 			if(head[0] != 'R' || head[1] != 'I' || head[2] != 'F' || head[3] != 'F')
 			{
 				dbg_msg("sound/wav", "not a RIFF file. filename='%s'", filename);
 				return -1;
 			}
 			
-			unsigned char type[4];
 			io_read(file, type, 4);
 
 			if(type[0] != 'W' || type[1] != 'A' || type[2] != 'V' || type[3] != 'E')
@@ -467,7 +471,7 @@ int snd_load_wav(const char *filename)
 		}
 		else if(state == 1)
 		{
-			// read the format chunk
+			/* read the format chunk */
 			if(head[0] == 'f' && head[1] == 'm' && head[2] == 't' && head[3] == ' ')
 			{
 				unsigned char fmt[16];
@@ -477,7 +481,7 @@ int snd_load_wav(const char *filename)
 					return -1;
 				}
 				
-				// decode format
+				/* decode format */
 				int compression_code = fmt[0] | (fmt[1]<<8);
 				snd->channels = fmt[2] | (fmt[3]<<8);
 				snd->rate = fmt[4] | (fmt[5]<<8) | (fmt[6]<<16) | (fmt[7]<<24);
@@ -507,7 +511,7 @@ int snd_load_wav(const char *filename)
 					return -1;
 				}
 				
-				// next state
+				/* next state */
 				state++;
 			}
 			else
@@ -515,7 +519,7 @@ int snd_load_wav(const char *filename)
 		}
 		else if(state == 2)
 		{
-			// read the data
+			/* read the data */
 			if(head[0] == 'd' && head[1] == 'a' && head[2] == 't' && head[3] == 'a')
 			{
 				snd->data = (short*)mem_alloc(chunk_size, 1);
@@ -571,6 +575,8 @@ int snd_load_wav(const char *filename)
 
 	return sid;
 }
+#endif
+
 
 int snd_play(int cid, int sid, int loop, float x, float y)
 {
@@ -611,7 +617,7 @@ void snd_set_master_volume(float val)
 
 void snd_stop(int vid)
 {
-	//TODO: lerp volume to 0
+	/*TODO: lerp volume to 0*/
 	voices[vid].stop = 0;
 }
 
diff --git a/src/engine/client/srvbrowse.c b/src/engine/client/srvbrowse.c
index cf0a4467..471fdfd6 100644
--- a/src/engine/client/srvbrowse.c
+++ b/src/engine/client/srvbrowse.c
@@ -23,9 +23,9 @@ struct SERVERENTRY_t
 	int got_info;
 	SERVER_INFO info;
 	
-	SERVERENTRY *next_ip; // ip hashed list
+	SERVERENTRY *next_ip; /* ip hashed list */
 	
-	SERVERENTRY *prev_req; // request list
+	SERVERENTRY *prev_req; /* request list */
 	SERVERENTRY *next_req;
 };
 
@@ -33,9 +33,9 @@ static HEAP *serverlist_heap = 0;
 static SERVERENTRY **serverlist = 0;
 static int *sorted_serverlist = 0;
 
-static SERVERENTRY *serverlist_ip[256] = {0}; // ip hash list
+static SERVERENTRY *serverlist_ip[256] = {0}; /* ip hash list */
 
-static SERVERENTRY *first_req_server = 0; // request list
+static SERVERENTRY *first_req_server = 0; /* request list */
 static SERVERENTRY *last_req_server = 0;
 static int num_requests = 0;
 
@@ -228,8 +228,9 @@ void client_serverbrowse_set(NETADDR4 *addr, int request, SERVER_INFO *info)
 	
 	if(num_servers == num_server_capacity)
 	{
+		SERVERENTRY **newlist;
 		num_server_capacity += 100;
-		SERVERENTRY **newlist = mem_alloc(num_server_capacity*sizeof(SERVERENTRY*), 1);
+		newlist = mem_alloc(num_server_capacity*sizeof(SERVERENTRY*), 1);
 		memcpy(newlist, serverlist, num_servers*sizeof(SERVERENTRY*));
 		mem_free(serverlist);
 		serverlist = newlist;
@@ -314,6 +315,8 @@ void client_serverbrowse_refresh(int lan)
 
 static void client_serverbrowse_request(SERVERENTRY *entry)
 {
+	NETPACKET p;
+
 	if(config.debug)
 	{
 		dbg_msg("client", "requesting server info from %d.%d.%d.%d:%d",
@@ -321,7 +324,6 @@ static void client_serverbrowse_request(SERVERENTRY *entry)
 			entry->addr.ip[3], entry->addr.port);
 	}
 	
-	NETPACKET p;
 	p.client_id = -1;
 	p.address = entry->addr;
 	p.flags = PACKETFLAG_CONNLESS;
@@ -336,14 +338,13 @@ void client_serverbrowse_update()
 	int64 timeout = time_freq();
 	int64 now = time_get();
 	int count;
-	
 	SERVERENTRY *entry, *next;
 	
 	/* do timeouts */
 	entry = first_req_server;
 	while(1)
 	{
-		if(!entry) // no more entries
+		if(!entry) /* no more entries */
 			break;
 			
 		next = entry->next_req;
@@ -363,10 +364,11 @@ void client_serverbrowse_update()
 	count = 0;
 	while(1)
 	{
-		if(!entry) // no more entries
+		if(!entry) /* no more entries */
 			break;
-			
-		if(count == config.b_max_requests) // no more then 10 concurrent requests
+		
+		/* no more then 10 concurrent requests */
+		if(count == config.b_max_requests)
 			break;
 			
 		if(entry->request_time == 0)
diff --git a/src/engine/client/ui.c b/src/engine/client/ui.c
index eb07e7b5..434f776f 100644
--- a/src/engine/client/ui.c
+++ b/src/engine/client/ui.c
@@ -5,7 +5,6 @@
 /********************************************************
  UI                                                      
 *********************************************************/
-//static unsigned mouse_buttons_last = 0;
 
 struct pretty_font
 {
@@ -20,8 +19,8 @@ static void *hot_item = 0;
 static void *active_item = 0;
 static void *last_active_item = 0;
 static void *becomming_hot_item = 0;
-static float mouse_x, mouse_y; // in gui space
-static float mouse_wx, mouse_wy; // in world space
+static float mouse_x, mouse_y; /* in gui space */
+static float mouse_wx, mouse_wy; /* in world space */
 static unsigned mouse_buttons = 0;
 
 float ui_mouse_x() { return mouse_x; }
@@ -39,7 +38,6 @@ void *ui_last_active_item() { return last_active_item; }
 
 int ui_update(float mx, float my, float mwx, float mwy, int buttons)
 {
-    //mouse_buttons_last = mouse_buttons;
     mouse_x = mx;
     mouse_y = my;
     mouse_wx = mwx;
@@ -52,12 +50,6 @@ int ui_update(float mx, float my, float mwx, float mwy, int buttons)
     return 0;
 }
 
-/*
-static int ui_mouse_button_released(int index)
-{
-    return ((mouse_buttons_last>>index)&1) && !();
-}*/
-
 int ui_mouse_inside(float x, float y, float w, float h)
 {
     if(mouse_x >= x && mouse_x <= x+w && mouse_y >= y && mouse_y <= y+h)
@@ -72,10 +64,10 @@ void ui_do_image(int texture, float x, float y, float w, float h)
     gfx_quads_begin();
     gfx_setcolor(1,1,1,1);
     gfx_quads_setsubset(
-        0.0f, // startx
-        0.0f, // starty
-        1.0f, // endx
-        1.0f); // endy                                
+        0.0f, /* startx */
+        0.0f, /* starty */
+        1.0f, /* endx */
+        1.0f); /* endy */                              
     gfx_quads_drawTL(x,y,w,h);
     gfx_quads_end();
 }
@@ -89,7 +81,7 @@ void ui_do_label(float x, float y, const char *text, float size)
 
 int ui_do_button(void *id, const char *text, int checked, float x, float y, float w, float h, draw_button_callback draw_func, void *extra)
 {
-    // logic
+    /* logic */
     int r = 0;
     int inside = ui_mouse_inside(x,y,w,h);