diff options
| author | Magnus Auvinen <magnus.auvinen@gmail.com> | 2008-01-12 15:07:57 +0000 |
|---|---|---|
| committer | Magnus Auvinen <magnus.auvinen@gmail.com> | 2008-01-12 15:07:57 +0000 |
| commit | 99f0a47d6b03b005d0a7dae064cb6eb7cb4f60b5 (patch) | |
| tree | 6c453bff72668da6cc6f6e28621356004a06d441 /default.bam | |
| parent | 2aba180f8c1bfa2680b1f660148de1dc82b03298 (diff) | |
| download | zcatch-99f0a47d6b03b005d0a7dae064cb6eb7cb4f60b5.tar.gz zcatch-99f0a47d6b03b005d0a7dae064cb6eb7cb4f60b5.zip | |
first round of code cleanup
Diffstat (limited to 'default.bam')
| -rw-r--r-- | default.bam | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/default.bam b/default.bam index 4007b77b..02c7e9b2 100644 --- a/default.bam +++ b/default.bam @@ -262,7 +262,7 @@ function build(settings) game_shared = Compile(settings, Collect("src/game/*.cpp"), nethash) game_client = Compile(settings, Collect("src/game/client/*.cpp"), clientdata.source, clientdata.cdata) game_server = Compile(settings, Collect("src/game/server/*.cpp"), serverdata.source, serverdata.cdata) - editor = Compile(settings, Collect("src/editor/*.cpp")) + game_editor = Compile(settings, Collect("src/game/editor/*.cpp")) if platform == "macosx" then osxlaunch = Compile(settings, Collect("src/osxlaunch/*.m")) @@ -280,7 +280,7 @@ function build(settings) -- build client, server and master server client_exe = Link(client_settings, "teewars", game_shared, game_client, - engine, client, editor, glfw, portaudio, zlib, pnglite, wavpack, + engine, client, game_editor, glfw, portaudio, zlib, pnglite, wavpack, client_link_other) server_exe = Link(server_settings, "teewars_srv", engine, server, |