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| author | Magnus Auvinen <magnus.auvinen@gmail.com> | 2007-09-23 18:27:04 +0000 |
|---|---|---|
| committer | Magnus Auvinen <magnus.auvinen@gmail.com> | 2007-09-23 18:27:04 +0000 |
| commit | ebbe51718e6b3ed81ee0932641e0bc4ddb805fcc (patch) | |
| tree | 4eca71f96840157c674558ad3f6a24e6118445ca /default.bam | |
| parent | 1004b466c33199b4c6903bbc676b06b8a34a81d9 (diff) | |
| download | zcatch-ebbe51718e6b3ed81ee0932641e0bc4ddb805fcc.tar.gz zcatch-ebbe51718e6b3ed81ee0932641e0bc4ddb805fcc.zip | |
loads of changes. better prediction. line drawing. some nice graphs :)
Diffstat (limited to 'default.bam')
| -rw-r--r-- | default.bam | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/default.bam b/default.bam index 3eb185b8..9b3f8899 100644 --- a/default.bam +++ b/default.bam @@ -225,7 +225,7 @@ function build(settings) game_server = Compile(settings, Collect("src/game/server/*.cpp"), serverdata.source, serverdata.cdata) editor = Compile(settings, Collect("src/editor/*.cpp")) - -- build tools + -- build tools (TODO: fix this so we don't get double _d_d stuff) tools_src = Collect("src/tools/*.cpp", "src/tools/*.c") objs = Compile(settings, tools_src) |