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| author | Magnus Auvinen <magnus.auvinen@gmail.com> | 2008-03-22 18:40:27 +0000 |
|---|---|---|
| committer | Magnus Auvinen <magnus.auvinen@gmail.com> | 2008-03-22 18:40:27 +0000 |
| commit | bc108df382b5ac4ca637bf97ba9b2d8b2d83e58f (patch) | |
| tree | e04fade6077515b8a912283ea48bce52e2c771f2 /default.bam | |
| parent | 271f1ae44af3251bd9d4dd5585ae7078a5fe7993 (diff) | |
| download | zcatch-bc108df382b5ac4ca637bf97ba9b2d8b2d83e58f.tar.gz zcatch-bc108df382b5ac4ca637bf97ba9b2d8b2d83e58f.zip | |
renamed everything. added the new license
Diffstat (limited to 'default.bam')
| -rw-r--r-- | default.bam | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/default.bam b/default.bam index ae008924..e6f1ddc0 100644 --- a/default.bam +++ b/default.bam @@ -145,21 +145,21 @@ function DataCompile(datafile, scriptfile, headerfile, sourcefile, outputdatafil end serverdata = DataCompile( - "datasrc/teewars.ds", + "datasrc/data.ds", "datasrc/server.dts", "src/game/generated/gs_data.h", "src/game/generated/gs_data.cpp", "src/game/generated/gs_internaldata.cpp") clientdata = DataCompile( - "datasrc/teewars.ds", + "datasrc/data.ds", "datasrc/client.dts", "src/game/generated/gc_data.h", "src/game/generated/gc_data.cpp", "src/game/generated/gc_internaldata.cpp") networkdata = DataCompile( - "datasrc/teewars.ds", + "datasrc/data.ds", "datasrc/network.dts", "src/game/generated/g_protocol_ids.h", "src/game/generated/g_protocol_ids.cpp") @@ -178,7 +178,7 @@ nethash = CHash( client_link_other = {} if family == "windows" then - client_link_other = {ResCompile("other/icons/teewars.rc")} + client_link_other = {ResCompile("other/icons/teeworlds.rc")} end @@ -264,7 +264,7 @@ function build(settings) Collect("src/engine/external/portaudio/src/os/" .. pa_platform .. "/*.c"), Collect("src/engine/external/portaudio/src/hostapi/" .. pa_hostapi .. "/*.c")) - -- build teewars components + -- build game components engine_settings = settings:copy() if family == "windows" then @@ -332,11 +332,11 @@ function build(settings) end -- build client, server and master server - client_exe = Link(client_settings, "teewars", game_shared, game_client, + client_exe = Link(client_settings, "teeworlds", game_shared, game_client, engine, client, game_editor, glfw, portaudio, zlib, pnglite, wavpack, client_link_other) - server_exe = Link(server_settings, "teewars_srv", engine, server, + server_exe = Link(server_settings, "teeworlds_srv", engine, server, game_shared, game_server, zlib) masterserver_exe = Link(server_settings, "mastersrv", masterserver, |