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| author | Magnus Auvinen <magnus.auvinen@gmail.com> | 2008-02-02 12:38:36 +0000 |
|---|---|---|
| committer | Magnus Auvinen <magnus.auvinen@gmail.com> | 2008-02-02 12:38:36 +0000 |
| commit | 1fe3202f0b7e2f52e50c430caa744b029fd5bcef (patch) | |
| tree | e238b0f211badb35fecdc3f87fe32978fd512b5e /default.bam | |
| parent | 307c2cfae8fd678b10235bdc0c1a8cfc7da6adae (diff) | |
| download | zcatch-1fe3202f0b7e2f52e50c430caa744b029fd5bcef.tar.gz zcatch-1fe3202f0b7e2f52e50c430caa744b029fd5bcef.zip | |
cleaned up the console code. added the ability to tune the game in runtime.
Diffstat (limited to 'default.bam')
| -rw-r--r-- | default.bam | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/default.bam b/default.bam index 02c7e9b2..42fadfed 100644 --- a/default.bam +++ b/default.bam @@ -142,6 +142,7 @@ nethash = CHash( "src/game/generated/nethash.c", "src/engine/e_protocol.h", "src/game/g_protocol.h", + "src/game/g_tuning.h", "src/game/g_game.cpp", networkdata.header) client_link_other = {} |